Nothing
#' @title Estimate per-node curvature of a surface mesh
#' @description
#' Estimates, at every vertex of a closed triangular mesh, the local mean
#' curvature, Gaussian curvature, and the two principal curvatures, by fitting
#' an osculating quadratic surface to each vertex's neighborhood.
#'
#' @details
#' For each vertex, the function:
#' \enumerate{
#' \item builds an orthonormal tangent frame \eqn{(e_1, e_2, n)}, where
#' \eqn{n} is the vertex's (already-computed) unit normal;
#' \item expresses each neighbor's offset from the vertex in this frame as
#' tangential coordinates \eqn{(u, w)} and a height \eqn{h} above the
#' tangent plane along \eqn{n};
#' \item fits, by least squares over the vertex's 2-ring neighborhood, the
#' osculating \verb{paraboloid} \eqn{h = a u^2 + b u w + c w^2};
#' \item derives the mean curvature \eqn{H = a + c}, the Gaussian curvature
#' \eqn{K = 4ac - b^2}, and the principal curvatures
#' \eqn{k_{1,2} = H \pm \sqrt{\max(H^2 - K,\ 0)}}.
#' }
#' Because the tangent frame is orthonormal and the \verb{paraboloid} is fitted with
#' zero gradient at the vertex (by construction, since \eqn{n} is the fitted
#' normal direction), these are exactly the eigenvalues of the second
#' fundamental form, i.e. the principal curvatures.
#'
#' The sign of the result follows the orientation of the per-vertex outward
#' normal: a locally convex ('\verb{gyrus}-like') patch, where neighbors lie
#' toward the surface's interior relative to the outward normal, has negative
#' mean curvature, while a locally concave ('\verb{sulcus}-like') patch has
#' positive mean curvature. For example, a sphere of radius \eqn{r} with outward-pointing
#' normals has uniform curvature \eqn{H = -1/r} and \eqn{K = 1/r^2} everywhere.
#'
#' Vertices whose 2-ring neighborhood is degenerate (fewer than three
#' neighbors, or neighbor offsets that do not span the tangent plane, e.g.
#' nearly \verb{collinear}) are reported with all four curvature values set to zero.
#'
#' @param mesh triangular mesh of class \code{'mesh3d'} (or coercible via
#' \code{\link{ensure_mesh3d}}). The mesh \strong{must} be closed, manifold,
#' and genus-0 (watertight, no boundary or non-manifold edges, single
#' connected component); \code{mris_curvature} raises an error if such defects
#' are detected
#' @param verbose logical; print progress messages. Default \code{FALSE}
#'
#' @returns A named list of four numeric vectors, each of length
#' \code{ncol(mesh$vb)} (one entry per vertex, in vertex order):
#' \describe{
#' \item{\code{mean}}{Mean curvature \eqn{H = (k_1 + k_2)/2}.}
#' \item{\code{gaussian}}{Gaussian curvature \eqn{K = k_1 k_2}.}
#' \item{\code{k1}}{First principal curvature (\eqn{k_1 \geq k_2}).}
#' \item{\code{k2}}{Second principal curvature.}
#' }
#'
#' @references
#' Cortical surface-based analysis II: Inflation, flattening, and a
#' surface-based coordinate system. \emph{NeuroImage}, 9(2), 195-207 (1999).
#'
#' @examples
#'
#'
#' if (is_not_cran()) {
#'
#' data("left_hippocampus_mask")
#' mesh <- vcg_isosurface(left_hippocampus_mask)
#'
#' plot(mesh)
#'
#' # Fix defects
#' mesh <- vcg_fix_defects(mesh, verbose = TRUE)
#'
#' # Smooth
#' smoothed <- mris_smooth(mesh, verbose = TRUE)
#'
#' res <- mris_curvature(smoothed)
#'
#' range(res$k1)
#'
#' col <- color_ramp_continuous(
#' res$k1, clim = c(-1, 1), alpha = TRUE,
#' cmap = c("black", "gray", "red"))
#'
#' plot(smoothed, col = list(col),
#' eye = c(-100, 100, 0), up = c(0, 0, 1))
#'
#' }
#'
#'
#' @export
mris_curvature <- function(mesh, verbose = FALSE) {
mesh <- meshintegrity(mesh, facecheck = TRUE)
vb <- mesh$vb[1:3, , drop = FALSE]
storage.mode(vb) <- "double"
it <- mesh$it
storage.mode(it) <- "integer"
tmp <- mrisCurvature(
vb_ = vb,
it_ = it,
verbose = as.logical(verbose)[[1L]]
)
list(
mean = as.numeric(tmp$mean),
gaussian = as.numeric(tmp$gaussian),
k1 = as.numeric(tmp$k1),
k2 = as.numeric(tmp$k2)
)
}
Any scripts or data that you put into this service are public.
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.