render_scalebar: Render Scale Bar

View source: R/render_scalebar.R

render_scalebarR Documentation

Render Scale Bar

Description

Places a scale bar on the map in 3D.

Usage

render_scalebar(
  limits,
  position = "W",
  y = NULL,
  segments = 10,
  scale_length = 1,
  label_unit = "",
  offset = NULL,
  radius = NULL,
  color_first = "darkred",
  color_second = "grey80",
  color_text = "black",
  text_switch_side = FALSE,
  text_x_offset = 0,
  text_y_offset = 0,
  text_z_offset = 0,
  clear_scalebar = FALSE
)

Arguments

limits

The distance represented by the scale bar. If a numeric vector greater than length 1, this will specify the breaks along the scale bar to place labels, with the maximum value in limits assumed to be the last label. Must be non-negative.

position

Default 'W'. A string representing a direction. Can be 'N', 'E', 'S', and 'W'.

y

Default 'NULL'. The height of the scale bar, automatically calculated if 'NULL'.

segments

Default '10'. Number of colored segments in the scalebar.

scale_length

Default '1'. Length of the scale bar, relative to the side of the map specified in 'position'. If a length-2 vector, the first number specifies the start and stop points along the side.

label_unit

Default 'NULL'. The distance unit for the label.

offset

Default 'NULL'. The distance away from the edge to place the scale bar. If 'NULL', automatically calculated.

radius

Default 'NULL'. The radius of the cylinder representing the scale bar. If 'NULL', automatically calculated.

color_first

Default 'darkred'. Primary color in the scale bar.

color_second

Default 'grey90'. Seconary color in the scale bar.

color_text

Default 'black'. Color of the text.

text_switch_side

Default 'FALSE'. Switches the order of the text.

text_x_offset

Default '0'. Distance offset for text in the x direction.

text_y_offset

Default '0'. Distance offset for text in the y direction.

text_z_offset

Default '0'. Distance offset for text in the z direction.

clear_scalebar

Default 'FALSE'. Clears the scale bar(s) on the map.

Value

Displays snapshot of current rgl plot (or saves to disk).

Examples

#Add a scale bar to the montereybay dataset, here representing about 80km
if(run_documentation()) {
montereybay %>%
 sphere_shade() %>%
 plot_3d(montereybay,theta=45, water=TRUE)
render_scalebar(limits=c(0, 80), label_unit = "km")
render_snapshot()
}
if(run_documentation()) {
#This function works with `render_highquality()`
render_highquality(lightdirection = 250, lightaltitude = 40, 
                  scale_text_size = 24, clamp_value = 10,
                  sample_method = "sobol_blue", samples = 128)
render_scalebar(clear_scalebar = TRUE)
}
if(run_documentation()) {
#We can change the position by specifying a cardinal direction to `position`, and the 
#color by setting `color_first` and `color_second`

render_scalebar(limits=c(0,80), label_unit = "km", position = "N",
               color_first = "darkgreen", color_second = "lightgreen")
render_snapshot()
render_scalebar(clear_scalebar = TRUE)
}
if(run_documentation()) {
#And switch the orientation by setting `text_switch_side = TRUE`
render_scalebar(limits=c(0,80), label_unit = "km", position = "N", text_switch_side = TRUE,
               color_first = "darkgreen", color_second = "lightgreen")
render_snapshot()
render_scalebar(clear_scalebar = TRUE)
}
if(run_documentation()) {
#We can add additional breaks by specifying additional distances in `limits`

render_scalebar(limits=c(0,40,80), label_unit = "km")
render_snapshot()
render_scalebar(clear_scalebar = TRUE)
}
if(run_documentation()) {
#We can also manually specify the height by setting the `y` argument:

render_scalebar(limits=c(0,40,80), y=-70, label_unit = "km")
render_snapshot()
render_scalebar(clear_scalebar = TRUE)
}
if(run_documentation()) {
#Here we change the total size by specifying a start and end point along the side,
#and set the number of colored `segments`:

render_scalebar(limits=c(0,20, 40), segments = 4, scale_length = c(0.5,1), label_unit = "km")
render_scalebar(limits=c(0,20, 40), segments = 4, position = "N", text_switch_side = TRUE,
               scale_length = c(0.25,0.75), label_unit = "km")
render_snapshot()
render_scalebar(clear_scalebar = TRUE)
}
if(run_documentation()) {
#Change the radius of the scale bar with `radius`. Here, the autopositioning doesn't work well with
#the labels, so we provide additional offsets with `text_y_offset` and `text_x_offset` to fix it.

render_scalebar(limits=c(0,20, 40), segments = 4, scale_length = c(0.5,1), 
               label_unit = "km", radius=10,text_y_offset=-20,text_x_offset=20)
render_snapshot()
}

rayshader documentation built on May 29, 2024, 3:03 a.m.