API for rearrr
Rearranging Data

Global functions
FixedGroupsPipeline Man page
FixedGroupsTransformation Man page
GeneratedPipeline Man page
GeneratedTransformation Man page
Pipeline Man page
Transformation Man page
`%ni%` Source code
add_dimensions_ Source code
add_info_col_ Source code
add_na_column_ Source code
angle Man page Source code
angle_mutator_method_ Source code
apply_coord_fn_ Man page Source code
apply_coord_fn_df_ Source code
apply_coord_fn_df_mutator_method_ Source code
apply_coordinate_fn_ Source code
apply_transformation_matrix Man page Source code
apply_transformation_matrix_dim_vectors_ Source code
apply_transformation_matrix_mutator_method_ Source code
base_deselect_ Source code
base_rename_ Source code
base_select_ Source code
by_distance_rearranger_ Man page Source code
calculate_distances_ Source code
calculate_distances_mutator_method_ Source code
calculate_swirl_degrees_ Source code
center_max Man page Source code
center_min Man page Source code
centering_rearranger_ Man page Source code
centroid Man page Source code
check_overwrite_ Source code
check_unique_colnames_ Source code
circularize Man page Source code
circularize_mutator_method_ Source code
clean_arg_str Source code
closest_to Man page Source code
closest_to_vec Man page Source code
cluster_groups Man page Source code
collapse_strings Source code
create_dimming_fn Man page Source code
create_n_fn Man page Source code
create_origin_fn Man page Source code
create_rearrange_factor_pair_extremes_ Source code
create_rearrange_factor_triplet_extreme_grouping_ Source code
create_rotation_matrix_2d_ Source code
create_rotation_matrix_3d_ Source code
create_shearing_matrix_2d_ Source code
create_shearing_matrix_3d_ Source code
create_tmp_val Source code
create_tmp_var Source code
degrees_to_radians Man page Source code
dim_values Man page Source code
dim_values_mutator_method_ Source code
distance Man page Source code
distribute_shapes_ Source code
expand_distances Man page Source code
expand_distances_each Man page Source code
expand_each_mutator_method_ Source code
expand_mutator_method_ Source code
extreme_pairing_rearranger_ Man page Source code
extreme_triplet_grouping_rearranger_ Man page Source code
farthest_from Man page
flip_around_ Source code
flip_mutator_method_ Source code
flip_values Man page Source code
flip_values_vec Man page Source code
format_running_time_ Source code
furthest_from Man page Source code
furthest_from_vec Man page Source code
gen_circle_ Source code
gen_hexagon_ Source code
gen_initial_clusters_ Source code
gen_square_ Source code
gen_triangle_ Source code
generate_clusters Man page Source code
generate_cosine_wave Man page Source code
generate_shapes Source code
generate_sine_wave Man page Source code
generate_wave Man page Source code
get_pkg_version Source code
get_summ_fn_ Source code
greedy_windows_ Source code
hexagonalize Man page Source code
hexagonalize_mutator_method_ Source code
insert_row_ Source code
is_between_ Source code
is_checkmate_v2_1 Source code
is_correctly_positioned_ Source code
is_most_centered Man page Source code
is_purr_v1 Source code
is_zero_vector_ Source code
list_coordinates_ Source code
median_index Man page Source code
midrange Man page Source code
min_max_scale Man page Source code
most_centered Man page Source code
move_centroid Source code
move_centroid_mutator_method_ Source code
multi_mutator_ Man page Source code
n_dist_group_factor_ Source code
ndist_windows_ Source code
order_and_group_extremes_ Source code
order_around_position Source code
order_by_group Source code
pair_extremes Man page Source code
pair_extremes_vec Man page Source code
paste_coordinates_column_ Source code
paste_ranges_column_ Source code
pick_extreme_group_factors_ Source code
position_first_ Source code
position_max Man page Source code
position_min Man page Source code
positioning_rearranger_ Man page Source code
prepare_input_data_ Source code
prepare_output_data_ Source code
quantile_index Man page Source code
radians_to_degrees Man page Source code
rearrange_by_distance Source code
rearrange_center_by Source code
rearrange_pair_extremes Source code
rearrange_position_at Source code
rearrange_rev_windows Source code
rearrange_triplet_extremes Source code
rearranger_ Man page Source code
rearrr_fn_ Man page Source code
render_toc Man page Source code
rev_windows Man page Source code
rev_windows_rearranger_ Man page Source code
rev_windows_vec Man page Source code
roll_elements Man page Source code
roll_elements_rearranger_method_ Source code
roll_elements_vec Man page Source code
roll_values Man page Source code
roll_values_inner_ Source code
roll_values_mutator_method_ Source code
roll_values_vec Man page Source code
rotate_2d Man page Source code
rotate_2d_mutator_method_ Source code
rotate_3d Man page Source code
rotate_3d_mutator_method_ Source code
run_by_group Source code
sample_shape_ Source code
shear_2d Man page Source code
shear_2d_mutator_method_ Source code
shear_3d Man page Source code
shear_3d_mutator_method_ Source code
shuffle_extreme_groups_ Source code
shuffle_hierarchy Man page Source code
shuffle_uniques_ Source code
sine_up_ Source code
split_range_outliers_ Source code
square Man page Source code
square_mutator_method_ Source code
swap_values_ Source code
swirl_2d Man page Source code
swirl_2d_mutator_method_ Source code
swirl_3d Man page Source code
swirl_3d_mutator_method_ Source code
to_unit_length Man page Source code
to_unit_length_mutator_method_ Source code
to_unit_length_vec Man page Source code
to_unit_lengths_colwise_ Source code
to_unit_lengths_rowwise_ Source code
to_unit_vector_ Source code
transfer_centroids Man page Source code
triangularize Man page Source code
triangularize_mutator_method_ Source code
triplet_extremes Man page Source code
triplet_extremes_vec Man page Source code
vec_length_ Source code
vec_lengths_colwise_ Source code
vec_lengths_rowwise_ Source code
vector_length Man page Source code
vector_length_mutator_method_ Source code
wrap_to_range Man page Source code
wrap_to_range_vec Man page Source code
rearrr documentation built on April 4, 2025, 1:07 a.m.