| tile_3d_layer | R Documentation | 
Tile 3D Layer
add_tile_3d_layer(
  rdeck,
  ...,
  id = uuid::UUIDgenerate(),
  name = "Tile3DLayer",
  group_name = NULL,
  data = NULL,
  visible = TRUE,
  pickable = FALSE,
  opacity = 1,
  wrap_longitude = FALSE,
  position_format = "XY",
  color_format = "RGBA",
  auto_highlight = FALSE,
  highlight_color = "#00008080",
  get_point_color = "#000000ff",
  point_size = 1,
  loader = list(id = "3d-tiles", name = "3D Tiles", module = "3d-tiles", version =
    "3.2.13", extensions = c("cmpt", "pnts", "b3dm", "i3dm"), mimeTypes =
    c("application/octet-stream"), tests = c("cmpt", "pnts", "b3dm", "i3dm"), parse =
    NULL, options = list(`3d-tiles` = list(loadGLTF = TRUE, decodeQuantizedPositions =
    FALSE, isTileset = "auto", assetGltfUpAxis = NULL))),
  blending_mode = "normal",
  visibility_toggle = TRUE,
  tooltip = NULL
)
update_tile_3d_layer(
  rdeck,
  ...,
  id,
  name = cur_value(),
  group_name = cur_value(),
  data = cur_value(),
  visible = cur_value(),
  pickable = cur_value(),
  opacity = cur_value(),
  wrap_longitude = cur_value(),
  position_format = cur_value(),
  color_format = cur_value(),
  auto_highlight = cur_value(),
  highlight_color = cur_value(),
  get_point_color = cur_value(),
  point_size = cur_value(),
  loader = cur_value(),
  blending_mode = cur_value(),
  visibility_toggle = cur_value(),
  tooltip = cur_value()
)
| rdeck | < | 
| ... | Additional parameters that will be forwarded to deck.gl javascript without
validation nor processing. All dots must be named and will be  | 
| id | < | 
| name | < | 
| group_name | < | 
| data | < | 
| visible | < | 
| pickable | < | 
| opacity | < | 
| wrap_longitude | < | 
| position_format | < | 
| color_format | < | 
| auto_highlight | < | 
| highlight_color | < | 
| get_point_color | < | 
| point_size | < | 
| loader | object | 
| blending_mode | < 
 | 
| visibility_toggle | < | 
| tooltip | < | 
https://github.com/visgl/deck.gl/blob/8.7-release/docs/api-reference/geo-layers/tile3d-layer.md
Other geo-layers: 
great_circle_layer,
h3_cluster_layer,
h3_hexagon_layer,
mvt_layer,
quadkey_layer,
s2_layer,
terrain_layer,
tile_layer,
trips_layer
Other layers: 
arc_layer,
bitmap_layer,
column_layer,
contour_layer,
cpu_grid_layer,
geojson_layer,
gpu_grid_layer,
great_circle_layer,
grid_cell_layer,
grid_layer,
h3_cluster_layer,
h3_hexagon_layer,
heatmap_layer,
hexagon_layer,
icon_layer,
line_layer,
mvt_layer,
path_layer,
point_cloud_layer,
polygon_layer,
quadkey_layer,
s2_layer,
scatterplot_layer,
scenegraph_layer,
screen_grid_layer,
simple_mesh_layer,
solid_polygon_layer,
terrain_layer,
text_layer,
tile_layer,
trips_layer
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.