levelUp_Skills_Stats: A LEVEL UP FUNCTION

Description Usage Arguments Examples

Description

FUNCTION TO DEAL WITH LEVELING UP PAST LEVEL TO THE MAX LEVEL THE CHARACTER REACHES.

Usage

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levelUp_Skills_Stats(char.Level = -1, level_Up.Result.List = -1,
  stat.Tmp = -1, stat.Pot = -1, char.Age = -1, char.Age_Die = -1,
  char.Age.List = -1, char.Alive = TRUE, char.Class = -1,
  species.Middle_Aged = -1, species.Old = -1, species.Venerable = -1,
  age_Crisis.Middle_Aged = -1, age_Crisis.Old = -1,
  age_Crisis.Venerable = -1, skills.Increase.Record.DF = -1,
  background_Options.Benefits = -1, dev_Points.Level_1 = -1,
  level_1_Skills.Increase.Record.DF = -1,
  level_1_Skills.Increase.Record.List = -1,
  level_1_Skills.Increase.Record.DP_Spent = -1,
  level_Up.Repeated.Result.List = -1, skills.Each.Level.List = -1)

Arguments

char.Level

STRING CONTAINING CHARACTER'S LEVEL

level_Up.Result.List

EITHER A LIST CONTAINING ALL RESULTS FOR LEVELING UP FOR ***STATS*** WHICH HAVE BEEN PREGENERATED OR -1

stat.Tmp

VECTOR OF CHARACTER'S TEMPORARY STATS

stat.Pot

VECTOR OF CHARACTER'S POTENTIAL STATS

char.Age

NUMERIC CONTAINING THE CHARACTER'S CURRENT AGE

char.Age_Die

NUMERIC CONTAINING THE SIZE (d4, d6, etc.) OF THE CHARACTER'S AGE DIE, USED TO INCREASE THE AGE FOR EACH LEVEL GREATER THAN 1 THE CHARACTER STARTS AT.

char.Age.List

LIST OF ALL AGES THE CHARACTER HAS REACHED EACH LEVEL SO FAR.

char.Alive

= TRUE IS THE CHARACTER STILL ALIVE

char.Class

STRING CONTAINING THE CHARACTER'S PROFESSION

species.Middle_Aged

NUMERIC WITH THE AGE AT WHICH THE CHARACTER'S SPECIES REACHES MIDDLE AGE

species.Old

NUMERIC WITH THE AGE AT WHICH THE CHARACTER'S SPECIES REACHES OLD AGE

species.Venerable

NUMERIC WITH THE AGE AT WHICH THE CHARACTER'S SPECIES REACHES VENERABLE AGE

age_Crisis.Middle_Aged

HAS THE CHARACTER REACHED MIDDLE AGE YET

age_Crisis.Old

HAS THE CHARACTER REACHED OLD AGE YET

age_Crisis.Venerable

HAS THE CHARACTER REACHED VENERABLE AGE YET

skills.Increase.Record.DF

DATAFRAME OF SKILLS WHICH CAN BE INCREASED

background_Options.Benefits

LIST CONTAINING ALL BACKGROUND BENEFITS CHOSEN OR ROLLED

dev_Points.Level_1

DEVELPOMENT POINTS FOR LEVEL 1

level_1_Skills.Increase.Record.DF

DATAFRAME OF SKILL INCREASES FROM LEVEL 1

level_1_Skills.Increase.Record.List

RESULT OF LEVELING UP AT LEVEL 1

level_1_Skills.Increase.Record.DP_Spent

DEVELOPMENT POINTS SPENT DURING LEVEL 1.

level_Up.Repeated.Result.List

= -1 EITHER A LIST CONTAINING ALL RESULTS FOR LEVELING UP FOR ***SKILLS*** WHICH HAVE BEEN PREGENERATED OR -1

skills.Each.Level.List

LIST CONTAINING DATAFRAMES FOR THE SKILLS LEVELED UP EACH LEVEL

Examples

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aol-statsols/rm-char-create documentation built on May 10, 2019, 12:39 p.m.