Description Usage Arguments Examples
CHANGES STATS AT EACH LEVEL, INCLUDING CHECKING FOR AGING CRISES
1 2 3 4 | level_Up_Stat_Changes(stat.Tmp = -1, stat.Pot = -1, char.Age = -1,
char.Age_Die = -1, species.Middle_Aged = -1, species.Old = -1,
species.Venerable = -1, age_Crisis.Middle_Aged = -1,
age_Crisis.Old = -1, age_Crisis.Venerable = -1)
|
stat.Tmp |
CHARACTER'S CURRENT TEMPORARY STATS |
stat.Pot |
CHARACTER'S CURRENT POTENTIAL STATS |
char.Age |
CHARACTER'S CURRENT AGE |
char.Age_Die |
CHARACTER'S AGE DIE |
species.Middle_Aged |
WHEN MIDDLE AGE HAPPENS FOR CHARACTER'S SPECIES |
species.Old |
WHEN OLD AGE HAPPENS FOR CHARACTER'S SPECIES |
species.Venerable |
WHEN VENERABLE AGE HAPPENS FOR CHARACTER'S SPECIES |
age_Crisis.Middle_Aged |
HAS MIDDLE AGE CRISIS HAPPENED FOR CHARACTER'S SPECIES |
age_Crisis.Old |
HAS OLD AGE CRISIS HAPPENED FOR CHARACTER'S SPECIES |
age_Crisis.Venerable |
HAS VENERABLE AGE CRISIS HAPPENED FOR CHARACTER'S SPECIES |
1 |
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