FShake3D: Create density surface with mouse manipulations

Description Usage Arguments Details Value Note Author(s) See Also Examples

Description

By pulling on nodes throughout the study region, the user can create a density surface from which the simulated animal population is generated with the use of a mouse. This can make creation of a complex density surface much more rapid than repeated use of add.hotspot and set.stripe.

Usage

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run.FShake3D(xlim = c(-1, 1), ylim = c(-1, 1), nx = 10, ny = 10)

Arguments

xlim

Limits of study region in x-dimension

ylim

Limits of study region in y-dimension

nx

Number of manipulable nodes along the x-dimension

ny

Number of manipulable nodes along the y-dimension

Details

Makes call to C++ code to perform the actual surface manipulation.

Value

An object of class 'density.population´ which has the following elements:

n.interval.x

number of x-intervals

n.interval.y

number of y-intervals

matrix

the density matrix.

Note

~~further notes~~

Author(s)

Daniel Adler

See Also

add.hotspot, set.stripe

Examples

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#		Because function uses the mouse, can only be done when interactive
if (interactive()) {
	run.FShake3D(xlim = c(-1, 1), ylim = c(-1, 1), nx = 10, ny = 10)
	}

dill/wisp documentation built on May 15, 2019, 8:31 a.m.