trial_image_button_response: Specify an image trial with button response

Description Usage Arguments Details Value See Also

View source: R/trial_image_button_response.R

Description

The trial_image_button_response function is used to display an image stimulus and collect a response using on screen buttons.

Usage

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trial_image_button_response(
  stimulus,
  stimulus_height = NULL,
  stimulus_width = NULL,
  maintain_aspect_ratio = TRUE,
  choices = c("button 0", "button 1", "button 2"),
  button_html = NULL,
  margin_vertical = "0px",
  margin_horizontal = "8px",
  prompt = NULL,
  stimulus_duration = NULL,
  trial_duration = NULL,
  response_ends_trial = TRUE,
  post_trial_gap = 0,
  on_finish = NULL,
  on_load = NULL,
  data = NULL
)

Arguments

stimulus

The path of the image file to be displayed.

stimulus_height

Set the height of the image in pixels. If NULL, then the image will display at its natural height.

stimulus_width

Set the width of the image in pixels. If NULL, then the image will display at its natural width.

maintain_aspect_ratio

If setting only the width or only the height and this parameter is TRUE, then the other dimension will be scaled to maintain the image's aspect ratio.

choices

Labels for the buttons. Each element of the character vector will generate a different button.

button_html

A template of HTML for generating the button elements (see details)

margin_vertical

Vertical margin of the buttons

margin_horizontal

Horizontal margin of the buttons

prompt

A string (may contain HTML) that will be displayed below the stimulus, intended as a reminder about the actions to take (e.g., which key to press).

stimulus_duration

How long to show the stimulus, in milliseconds. If NULL, then the stimulus will be shown until the subject makes a response

trial_duration

How long to wait for a response before ending trial in milliseconds. If NULL, the trial will wait indefinitely. If no response is made before the deadline is reached, the response will be recorded as NULL.

response_ends_trial

If TRUE, then the trial will end when a response is made (or the trial_duration expires). If FALSE, the trial continues until the deadline expires.

post_trial_gap

The gap in milliseconds between the current trial and the next trial. If NULL, there will be no gap.

on_finish

A javascript callback function to execute when the trial finishes

on_load

A javascript callback function to execute when the trial begins, before any loading has occurred

data

An object containing additional data to store for the trial

Details

The trial_image_button_response function belongs to the "stimulus-response" family of trials, all of which display a stimulus of a particular type (image, audio, video or HTML) and collect responses using a particular mechanism (button, keyboard or slider). This one displays an image and records responses generated with a button click.

Stimulus display

For trials that display an image, the stimulus argument is a string that specifies the path to the image file. More precisely, it must specify the path to where the image file will be located at the time the experiment runs. Typically, if an experiment is deployed using the build_experiment() function all resource files will be stored in a "resource" folder, and the images will be copied to the "image" subfolder. So if the image to be displayed is a file called "picture.png", the stimulus path on a Mac or Linux machine would likely be "resource/image/picture.png". Note that this path is specified relative to the location of the primary experiment file "image.html". To make this a little easier, the insert_resource() function can be used to construct resource paths automatically. In the example above, stimulus = insert_resource("picture.png") would suffice.

Other aspects to the stimulus display can be controlled with other arguments. The stimulus_height and stimulus_width arguments can be used to manually control the image display size by specifying the height/width in pixels. If only one of these two arguments is specified, but the maintain_aspect_ratio value is set to TRUE, the other dimension of the image will automatically be scaled appropriately.

The length of time that the image remains on screen can also be customised by setting the stimulus_duration argument: this should be a numeric value indicating the number of milliseconds before the image disappears. Alternatively, a value of NULL (the default) ensures that the image remains visible until the trial ends.

Response mechanism

The response buttons can be customized using HTML formatting, via the button_html argument. This argument allows the user to specify an HTML used to generating the button elements. If this argument is a vector of the same length as choices then the i-th element of button_html will be used to define the i-th response button. If button_html is a single string then the same template will be applied to every button. The templating is defined using a special string "%choice%" that will be replaced by the corresponding element of the choices vector. By default the jsPsych library creates an HTML button of class "jspsych-btn" and the styling is governed by the corresponding CSS.

Other behaviour

Depending on parameter settings, the trial can end when the subject responds (response_ends_trial = TRUE), or after a fixed amount of time (specified using the trial_duration argument) has elapsed. The length of time that the stimulus remains visible can also be customized using the (stimulus_duration) argument.

Like all functions in the trial_ family it contains four additional arguments:

Data

When this function is called from R it returns the trial object that will later be inserted into the experiment when build_experiment is called. However, when the trial runs as part of the experiment it returns values that are recorded in the jsPsych data store and eventually form part of the data set for the experiment.

The data recorded by this trial is as follows:

In addition, it records default variables that are recorded by all trials:

Value

Functions with a trial_ prefix always return a "trial" object. A trial object is simply a list containing the input arguments, with NULL elements removed. Logical values in the input (TRUE and FALSE) are transformed to character vectors "true" and "false" and are specified to be objects of class "json", ensuring that they will be written to file as the javascript logicals, true and false.

See Also

Within the "stimulus-response" family of trials, there are four types of stimuli (image, audio, video and HTML) and three types of response options (button, keyboard, slider). The corresponding functions are trial_image_button_response, trial_image_keyboard_response, trial_image_slider_response, trial_audio_button_response, trial_audio_keyboard_response, trial_audio_slider_response, trial_video_button_response, trial_video_keyboard_response, trial_video_slider_response, trial_html_button_response, trial_html_keyboard_response and trial_html_slider_response.


djnavarro/jaysire documentation built on April 12, 2021, 4:25 a.m.