API for erichare/bulletr
Algorithms for Matching Bullet Lands

Global functions
CMS Man page Source code
boot_fit_loess Man page Source code
br411 Man page
bulletAlign Man page
bulletCheckCrossCut Man page Source code
bulletGetMaxCMS Man page Source code
bulletGetMaxCMS_nist Man page Source code
bulletSmooth Man page Source code
chumbley Man page Source code
compute_average_scores Man page Source code
do_align Man page
fit_loess Man page Source code
fortify_x3p Man page Source code
getCircle Man page Source code
getTwist Man page Source code
get_D Man page Source code
get_H Man page Source code
get_bullet Man page Source code
get_chumbley Man page Source code
get_cor Man page Source code
get_crosscut Man page Source code
get_features Man page Source code
get_grooves Man page Source code
get_grooves_middle Man page Source code
get_grooves_quadratic Man page Source code
get_grooves_rollapply Man page Source code
get_lag Man page Source code
get_lag_max_R Man page Source code
get_peaks Man page Source code
get_peaks_nist Man page Source code
maxCMS Man page Source code
my_ccf Man page Source code
plot_3d_land Man page Source code
predCircle Man page Source code
predSmooth Man page Source code
processBullets Man page Man page Source code Source code
read_dat Man page Source code
rtrees Man page
smoothloess Man page Source code
striation_identify Man page Source code
unfortify_x3p Man page Source code
erichare/bulletr documentation built on May 3, 2024, 10:14 p.m.