Description Usage Arguments Details Value
Each spike is treated as a reference spike in turn. The map is constructed from the data following the reference spikes by shifting the x and y coordinate so that the position of the agent at the time of the reference spike is 0,0.
1 2 3 4 5 | spikeTriggeredFiringRateMap2d(sp, st, pt, minIsiMs, maxIsiMs)
## S4 method for signature 'SpatialProperties2d'
spikeTriggeredFiringRateMap2d(sp, st, pt,
minIsiMs, maxIsiMs)
|
sp |
SpatialProperties1d object |
st |
SpikeTrain object |
pt |
Positrack object |
minIsiMs |
Minimal interspike interval to consider in ms |
maxIsiMs |
Maximal interspike interval to consider in ms |
The occupancy map and the firing rate maps are smoothed with a Gaussian kernel The amount of smoothing is determined by slots smoothOccupancySd and smoothRateMapSd of sp
You can set the temporal limit for the data used to construct the map with minIsiMs and maxIsiMs
SpatialProperties2d object with the spike-triggered firing rate maps
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