spikeTriggeredFiringRateMap2d-methods: Calculate the spike-triggered firing rate maps of neurons...

Description Usage Arguments Details Value

Description

Each spike is treated as a reference spike in turn. The map is constructed from the data following the reference spikes by shifting the x and y coordinate so that the position of the agent at the time of the reference spike is 0,0.

Usage

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spikeTriggeredFiringRateMap2d(sp, st, pt, minIsiMs, maxIsiMs)

## S4 method for signature 'SpatialProperties2d'
spikeTriggeredFiringRateMap2d(sp, st, pt,
  minIsiMs, maxIsiMs)

Arguments

sp

SpatialProperties1d object

st

SpikeTrain object

pt

Positrack object

minIsiMs

Minimal interspike interval to consider in ms

maxIsiMs

Maximal interspike interval to consider in ms

Details

The occupancy map and the firing rate maps are smoothed with a Gaussian kernel The amount of smoothing is determined by slots smoothOccupancySd and smoothRateMapSd of sp

You can set the temporal limit for the data used to construct the map with minIsiMs and maxIsiMs

Value

SpatialProperties2d object with the spike-triggered firing rate maps


kevin-allen/relectro documentation built on May 20, 2019, 9:06 a.m.