#' Create a texture of size widthin x heightin
#'
#' Creates an empty texture of size widthin x heightin
#' param graphics_list a list created with CRopen(), containing pointers to window, renderer, surface and event
#' param texture_list (possibly empty) list of textures previously loaded, new texture is added to this
#' param widthin width of texture
#' param heightin height of texture
#' return pointer to a texture structure
CRcreate_texture <- function(graphics_list, texture_list, widthin, heightin, status = NULL) {
if ( !isGraphicsList(graphics_list) ) {
warning("Input structure must be graphics list.")
if (isStatus(status)) {
invisible( .Call("SDLset_status", status, 0, "Input structure must be graphics list.", PACKAGE = "CREx") )
}
return(texture_list)
} else {
graphics_list <- orderGraphicsList(graphics_list)
out <- NULL
if (isStatus(status)) {
out <- .Call("SDLcreate_texture", graphics_list, widthin, heightin, status, PACKAGE = "CREx")
} else {
out <- .Call("SDLcreate_texture", graphics_list, widthin, heightin, NULL, PACKAGE = "CREx")
}
names(out) <- c("texturefile", "width", "height", "valid")
texture_list$texturefile <- c( texture_list$texturefile, out$texturefile )
texture_list$width <- c( texture_list$width, out$width )
texture_list$height <- c( texture_list$height, out$height )
texture_list$valid <- c( texture_list$valid, out$valid )
return(texture_list)
}
}
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