feDiffuseLighting: A filter primitive element defining a lighting model for...

Description Available Attributes (Named Parameters) Available Content Elements (Unnamed Parameters)

Description

This filter primitive lights an image using the alpha channel as a bump map. The resulting image, which is an RGBA opaque image, depends on the light color, light position and surface geometry of the input bump map.

Available Attributes (Named Parameters)

Complementary Attributes

wh, xy

Core Attributes

id, xml.base, xml.lang, xml.space

Filter Primitive Attributes

height, result, width, x, y

Presentation Attributes

color, color.interpolation.filters, lighting.color

Unclassified

class, diffuseConstant, in1, kernelUnitLength, style, surfaceScale

Available Content Elements (Unnamed Parameters)

Descriptive Elements

desc, metadata, title

Light Source Elements

feDistantLight, fePointLight, feSpotLight


mslegrand/svgR documentation built on Jan. 21, 2020, 2:59 p.m.