switch: Switch: games console injuries

switchR Documentation

Switch: games console injuries

Description

A dataset from Field, A. P. (2023). Discovering statistics using R and RStudio (2nd ed.). London: Sage.

Usage

switch

Format

A tibble with 120 rows and 5 variables.

Details

Fictional data about injuries while playing video games on a console. There are reports of increases in injuries related to playing games consoles. These injuries were attributed mainly to muscle and tendon strains. A researcher hypothesized that a stretching warm-up before playing games would help lower injuries, and that athletes would be less susceptible to injuries because their regular activity makes them more flexible. She took 60 athletes and 60 non-athletes (athlete); half of them played on a Nintendo Switch and half watched others playing as a control (switch), and within these groups half did a 5-minute stretch routine before playing/watching whereas the other half did not (stretch). The outcome was a pain score out of 10 (where 0 is no pain, and 10 is severe pain) after playing for 4 hours (injury).

  • id: Participant's id

  • athlete: Whether the participant was an athlete or not

  • stretch: Whether the participant warmed up with stretching (or not)

  • switch: Whether the participant played Nintendo Switch games or watched someone else playing

  • injury: Injury severity (where 0 is no pain, and 10 is severe pain)

Source

www.discovr.rocks/csv/switch.csv


profandyfield/discovr documentation built on May 4, 2024, 4:32 p.m.