gme_fate_check: Mythic Variations 2 Fate Check

Description Usage Arguments

View source: R/gme_variations2.R

Description

Use it to generate yes / no answers, with the possibility of generating exceptional results and random events. Please consult Mythic Variations II to understand exactly how these results are generated.

Usage

1
gme_fate_check(chaosFactor = 4, chaosAdjust = 2, prob = 0)

Arguments

chaosFactor

A number between 3 and 6. Defaults to 4. Higher values correspond to situations in which your characters are disfavoured and viceversa. Use chaosAdjust to control it if your Chaos Factor is 3 or 6.

chaosAdjust

A number, one of -2 or +2, modifying the likelihood of a yes in a positive (CF 3) or negative (CF 6) way for the character/s.

prob

A number: 0 (50/50 or unsure), +2/-2 (likely / unlikely), +4/-4 (very likely / very unlikely), +6/-6 (sure thing / no way) or +8/-8 (has to be / impossible).


rpg-tips/RPGTips documentation built on June 30, 2020, 5:39 p.m.