une_conv: Generate the complete conversation of an NPC using the...

Description Usage Arguments Value

View source: R/une_conv.R

Description

Generate the complete conversation of an NPC using the Universal NPC Emulator.

Usage

1
une_conv(relationship = "neutral", demeanor = sample(1:8, 1))

Arguments

relationship

The relationship between the PC and the NPC. One of "loved", "friendly", "peaceful", "neutral" (default), "distrustful", "hostile", "hated".

demeanor

One of "scheming", "insane", "friendly", "hostile", "inquisitive", "mysterious", "prejudiced" or a number between 1 and 8. Random by default.

Value

The mood, bearing and focus of the conversation.


rpg-tips/RPGTips documentation built on Aug. 23, 2019, 7:07 p.m.