une_conv_bearing: UNE Conversation Bearing

Description Usage Arguments Value

View source: R/une_conv.R

Description

Generate the bearing in the conversation of an NPC using the Universal NPC Emulator.

Usage

1
une_conv_bearing(demeanor = sample(1:8, 1))

Arguments

demeanor

One of "scheming", "insane", "friendly", "hostile", "inquisitive", "mysterious", "prejudiced" or a number between 1 and 8.

Value

A word signaling the bearing of the NPC.


rpg-tips/RPGTips documentation built on June 30, 2020, 5:39 p.m.