R/body_get_game_sim_game_sim_post.R

# Singlearity Baseball API
#
# Baseball optimization API using machine learning
#
# The version of the OpenAPI document: 0.1.1
# 
# Generated by: https://openapi-generator.tech

#' @docType class
#' @title BodyGetGameSimGameSimPost
#'
#' @description BodyGetGameSimGameSimPost Class
#'
#' @format An \code{R6Class} generator object
#'
#' @field game  \link{Game} 
#'
#' @field start_state Start State \link{State} [optional]
#'
#' @importFrom R6 R6Class
#' @importFrom jsonlite fromJSON toJSON
#' @export
BodyGetGameSimGameSimPost <- R6::R6Class(
  'BodyGetGameSimGameSimPost',
  public = list(
    `game` = NULL,
    `start_state` = NULL,
    initialize = function(
        `game`, `start_state`=NULL, ...
    ) {
      local.optional.var <- list(...)
      if (length(local.optional.var) > 0) {
        stop(paste("Unknown argument(s) in initialize of object BodyGetGameSimGameSimPost:", paste(names(local.optional.var), collapse=", "), collapse=" "))
      }
      if (!missing(`game`)) {
        stopifnot(R6::is.R6(`game`))
        self$`game` <- `game`
      }
      if (!is.null(`start_state`)) {
        stopifnot(R6::is.R6(`start_state`))
        self$`start_state` <- `start_state`
      }
    },
    toJSON = function() {
      BodyGetGameSimGameSimPostObject <- list()
      if (!is.null(self$`game`)) {
        BodyGetGameSimGameSimPostObject[['game']] <-
          self$`game`$toJSON()
      }
      if (!is.null(self$`start_state`)) {
        BodyGetGameSimGameSimPostObject[['start_state']] <-
          self$`start_state`$toJSON()
      }

      BodyGetGameSimGameSimPostObject
    },
    fromJSON = function(BodyGetGameSimGameSimPostJson) {
      BodyGetGameSimGameSimPostObject <- jsonlite::fromJSON(BodyGetGameSimGameSimPostJson)
      if (!is.null(BodyGetGameSimGameSimPostObject$`game`)) {
        gameObject <- Game$new()
        gameObject$fromJSON(jsonlite::toJSON(BodyGetGameSimGameSimPostObject$game, auto_unbox = TRUE, digits = NA))
        self$`game` <- gameObject
      }
      if (!is.null(BodyGetGameSimGameSimPostObject$`start_state`)) {
        start_stateObject <- State$new()
        start_stateObject$fromJSON(jsonlite::toJSON(BodyGetGameSimGameSimPostObject$start_state, auto_unbox = TRUE, digits = NA))
        self$`start_state` <- start_stateObject
      }
      self
    },
    toJSONString = function() {
      jsoncontent <- c(
        if (!is.null(self$`game`)) {
        sprintf(
        '"game":
        %s
        ',
        jsonlite::toJSON(self$`game`$toJSON(), auto_unbox=TRUE, digits = NA)
        )},
        if (!is.null(self$`start_state`)) {
        sprintf(
        '"start_state":
        %s
        ',
        jsonlite::toJSON(self$`start_state`$toJSON(), auto_unbox=TRUE, digits = NA)
        )}
      )
      jsoncontent <- paste(jsoncontent, collapse = ",")
      paste('{', jsoncontent, '}', sep = "")
    },
    fromJSONString = function(BodyGetGameSimGameSimPostJson) {
      BodyGetGameSimGameSimPostObject <- jsonlite::fromJSON(BodyGetGameSimGameSimPostJson)
      self$`game` <- Game$new()$fromJSON(jsonlite::toJSON(BodyGetGameSimGameSimPostObject$game, auto_unbox = TRUE, digits = NA))
      self$`start_state` <- State$new()$fromJSON(jsonlite::toJSON(BodyGetGameSimGameSimPostObject$start_state, auto_unbox = TRUE, digits = NA))
      self
    }
  )
)
singlearity-sports/singlearity-R documentation built on April 21, 2022, 3:48 a.m.