View source: R/vcgIsosurface.r
| vcgIsosurface | R Documentation | 
Create Isosurface from 3D-array using Marching Cubes algorithm
vcgIsosurface(
  vol,
  threshold,
  from = NULL,
  to = NULL,
  spacing = NULL,
  origin = NULL,
  direction = NULL,
  IJK2RAS = diag(c(-1, -1, 1, 1)),
  as.int = FALSE
)
vol | 
 an integer valued 3D-array  | 
threshold | 
 threshold for creating the surface  | 
from | 
 numeric: the lower threshold of a range (overrides   | 
to | 
 numeric: the upper threshold of a range (overrides   | 
spacing | 
 numeric 3D-vector: specifies the voxel dimensons in x,y,z direction.  | 
origin | 
 numeric 3D-vector: origin of the original data set, will transpose the mesh onto that origin.  | 
direction | 
 a 3x3 direction matrix  | 
IJK2RAS | 
 4x4 IJK2RAS transformation matrix  | 
as.int | 
 logical: if TRUE, the array will be stored as integer (might decrease RAM usage)  | 
returns a triangular mesh of class "mesh3d"
#this is the example from the package "misc3d"
x <- seq(-2,2,len=50)
g <- expand.grid(x = x, y = x, z = x)
v <- array(g$x^4 + g$y^4 + g$z^4, rep(length(x),3))
storage.mode(v) <- "integer"
## Not run: 
mesh <- vcgIsosurface(v,threshold=10)
require(rgl)
wire3d(mesh)
##now smooth it a little bit
wire3d(vcgSmooth(mesh,"HC",iteration=3),col=3)
## End(Not run)
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