| vcgSphere | R Documentation | 
create platonic objects as triangular meshes
vcgSphere(subdivision = 3, normals = TRUE)
vcgSphericalCap(angleRad = pi/2, subdivision = 3, normals = TRUE)
vcgTetrahedron(normals = TRUE)
vcgDodecahedron(normals = TRUE)
vcgOctahedron(normals = TRUE)
vcgIcosahedron(normals = TRUE)
vcgHexahedron(normals = TRUE)
vcgSquare(normals = TRUE)
vcgBox(mesh = vcgSphere(), normals = TRUE)
vcgCone(r1, r2, h, normals = TRUE)
subdivision | 
 subdivision level for sphere (the larger the denser the mesh will be)  | 
normals | 
 if TRUE vertex normals are calculated  | 
angleRad | 
 angle of the spherical cap  | 
mesh | 
 mesh to take the bounding box from  | 
r1 | 
 radius1 of the cone  | 
r2 | 
 radius2 of the cone  | 
h | 
 height of the cone  | 
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