BIOMOD.stored.objects-class: BIOMOD.stored.xxx objects class

Description Slots Author(s) Examples

Description

All BIOMOD.stored.xxx objects are there to make some RAM savings by loading some objects only when they are needed. We just keep a link to the place were those objects are stored when we don't need them anymore. They are kind of pointers to objects created within biomod2 and having a copy on hard drive. It can be consider just as a code trick.

Slots

Each BIOMOD.stored.xxx objects has 3 slot:

inMemory:

"logical", is the object already loaded on RAM?

link:

"character", path to the hard drive copy of the object

val:

NULL or the object if loaded.. The object class is different for each BIOMOD.stored.xxx objects

Author(s)

Damien Georges

Examples

1
showClass("BIOMOD.stored.files")

Example output

Loading required package: sp
Loading required package: raster
Loading required package: parallel
Loading required package: reshape
Loading required package: ggplot2
biomod2 3.3-7.1 loaded.

Type browseVignettes(package='biomod2') to access directly biomod2 vignettes.
Class "BIOMOD.stored.files" [package "biomod2"]

Slots:
                                    
Name:        val  inMemory      link
Class: character   logical character

Extends: "BIOMOD.stored.data"

biomod2 documentation built on May 2, 2019, 5:08 p.m.