Description Usage Arguments Value See Also
Class cue
is a node in a tree
with parameters to binarize the data
A cue
is an S4 object, that represents a node in a tree.
Fast- and Frugal trees use binary predicitons, but data
normally is numeric. By defining the cue- parameters
the cue automatically binarizes given data by a set of parameters.
1 |
inputvector |
Data, which should be predicted. If you just want to build a tree without measuring it's performance, set to c(0) |
test |
Charactervector, which describes the binarization- operator. Possible values |
split |
Numeric value; at which the prediction switches |
pred |
Logical value; what the cue will predict, if the |
name |
Charactervector; how the cue is named (just for description, without function) |
cue S4 object
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