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#' @title Visualizing convex polyhedra (for games with 4 players)
#' @description Draws a convex polyhedron for games with 4 players
#' @aliases Visualizer4Set
#' @param A contains a game vector
#' @param pointsToDraw contains the points to draw
#' @param colour draws the polyhedron with this colour
#' @param label activates the label for the figure
#' @param name sets a name for the label
#' @template author/FM
#' @template author/JS
#' @noRd
Visualizer4Set <- function(A, pointsToDraw, colour, label, name){
if (requireNamespace("rgl", quietly = TRUE)) {
#Coordinates for the tetrahedron
X <- rbind(c(0, 0, 0),
c(1, 0, 0),
c(0.5, 0.5 * sqrt(3), 0),
c(0.5, 1/6 * sqrt(3), 1/3 *sqrt(6)))
#Always draw the imputation set
grandCoalition=A[length(A)]
beta = pointsToDraw/grandCoalition
#Changes the barycentric coordinates in Cartesian coordinates
vertices <- bary2cart(X, beta)
#Get the convex hull
ConvHull <- convhulln(vertices)
ts.surf <- t(ConvHull)
#Draws with the function of rgl the set
rgl::rgl.triangles(vertices[ts.surf, 1], vertices[ts.surf, 2], vertices[ts.surf, 3], col = colour, alpha=0.8, smooth=FALSE, lit=FALSE)
#Label
if(label == TRUE)
{
setLabels(A, pointsToDraw, name)
}
}else
{ print("Please install the package 'rgl' in order to generate plots visualizing 4-player TU games")}
}
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