Nothing
boolSkip=F
test_that("Check 15.1 - shapley with 3 players, return (9.5, 8.0, 6.5)" ,{
if(boolSkip){
skip("Test was skipped")
}
v=c(2,4,5,18,14,9,24)
result=shapleyValue(v)
expect_equal(result, c(9.5, 8.0, 6.5))
})
test_that("Check 15.2 - shapley with 3 players, return (9.5, 8.0, 6.5)" ,{
if(boolSkip){
skip("Test was skipped")
}
v=gloveGameVector(n=3, 1, c(2,3))
result=shapleyValue(v)
expect_equal(result, c(2/3, 1/6, 1/6))
})
test_that("Check 15.3 - shapley with 10 players" ,{
if(boolSkip){
skip("Test was skipped")
}
v=gloveGameVector(n=10, 1, c(2,3,4,5,6,7,8,9,10))
result=shapleyValue(v)
expect_equal(result, c(9/10, 1/90, 1/90, 1/90, 1/90, 1/90, 1/90, 1/90, 1/90, 1/90))
})
test_that("Check 15.4 - shapley with 3 players, glove game: L={1,2}, R={3},
Wiese p. 65" ,{
if(boolSkip){
skip("Test was skipped")
}
v0=gloveGameVector(n = 3, L = c(1,2), R=3)
result=shapleyValue(v0)
expect_equal(result, c(1/6, 1/6, 2/3))
})
test_that("Check 15.5 - shapley with 4 players, glove game: L={1,2,4}, R={3}, Wiese p. 65" ,{
if(boolSkip){
skip("Test was skipped")
}
v1=gloveGameVector(n = 4, L = c(1,2,4), R=3)
result=shapleyValue(v1)
expect_equal(result, c(1/12, 1/12, 3/4, 1/12))
})
test_that("Check 15.6 - shapley with 5 players, glove game: L={1,2,4,5}, R={3}, Wiese p. 65" ,{
if(boolSkip){
skip("Test was skipped")
}
v2=gloveGameVector(n = 5, L = c(1,2,4,5), R=3)
result=shapleyValue(v2)
expect_equal(result, c(0.05, 0.05, 0.8, 0.05, 0.05))
})
test_that("Check 15.7 - shapley with 5 players, glove game: L={1,2,4,5}, R={3}, Wiese p. 65" ,{
if(boolSkip){
skip("Test was skipped")
}
v3=gloveGameVector(n = 5, L = c(1,2,4,5), R=3)
result=shapleyValue(v3)
expect_equal(result, c(0.05, 0.05, 0.8, 0.05, 0.05))
})
test_that("Check 15.8 - Shaplay with 3 players (election)",{
if(boolSkip){
skip("Test was skipped")
}
#look at example https://de.wikipedia.org/wiki/Machtindex#cite_note-Banzhaf65-3
#N=c(1,2,3), w=(50,49,1), q=1
A1=weightedVotingGameVector(n=3, w=c(50,49,1),q=1)
sv1=shapleyValue(A1)
expect_equal(sv1,c(1/3,1/3,1/3))
#N=c(1,2,3), w=(50,49,1), q=51
A51=weightedVotingGameVector(n=3, w=c(50,49,1),q=51)
sv51=shapleyValue(A51)
expect_equal(sv51,c(2/3,1/6,1/6))
#N=c(1,2,3), w=(50,49,1), q=52
A52=weightedVotingGameVector(n=3, w=c(50,49,1),q=52)
sv52=shapleyValue(A52)
expect_equal(sv52,c(1/2,1/2,0.0))
#N=c(1,2,3), w=(50,49,1), q=100
A100=weightedVotingGameVector(n=3,w=c(50,49,1),q=100)
sv100=shapleyValue(A100)
expect_equal(sv100,c(1/3,1/3,1/3))
})
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