Description Usage Arguments Details Value Author(s) Examples
Fits a strategic model with two players and four terminal nodes, as in the game illustrated below in "Details".
1 2 3 4  | 
formulas | 
 a list of six formulas, or a   | 
data | 
 a data frame.  | 
subset | 
 an optional logical vector specifying which observations from
  | 
na.action | 
 how to deal with   | 
link | 
 whether to use a probit (default) or logit link structure,  | 
type | 
 whether to use an agent-error ("agent", default) or private-information ("private") stochastic structure.  | 
startvals | 
 whether to calculate starting values for the optimization from statistical backwards induction ("sbi", default), draw them from a uniform distribution ("unif"), or to set them all to 0 ("zero")  | 
fixedUtils | 
 numeric vector of values to fix for u11, u12, u13, u14,
u22, and u24.    | 
sdformula | 
 an optional list of formulas or a   | 
sdByPlayer | 
 logical: if scale parameters are being estimated (i.e.,
  | 
boot | 
 integer: number of bootstrap iterations to perform (if any).  | 
bootreport | 
 logical: whether to print status bar during bootstrapping.  | 
profile | 
 output from running   | 
method | 
 character string specifying which optimization routine to use
(see   | 
... | 
 other arguments to pass to the fitting function (see
  | 
The model corresponds to the following extensive-form game:
1 2 3 4 5 6 7 8 9  | .        ___ 1 ___
.       /         \
.      /           \
.   2 /             \ 2
.    / \           / \
.   /   \         /   \
.  /     \       /     \
. u11    u12    u13    u14
. 0      u22    0      u24
 | 
For additional details on any of the function arguments or options, see
egame12.  The only difference is that the right-hand side of
formulas must have six components (rather than four) in this case.
Ways to specify the dependent variable in egame122:
 Numeric vector y, numbered 1 through 4, corresponding to the
outcomes as labeled in the game tree above.
 Factor y, where y has four levels, corresponding in
order to the outcomes as labeled above.
 Indicator variables y1 + y2, where y1 indicates whether
Player 1 moves left or right, and y2 indicates whether Player 2 moves
left or right.
 Indicator variables y1 + y2 + y3, where y1 indicates
whether Player 1 moves left or right, y2 indicates Player 2's move in
case Player 1 moved left, and y3 indicates Player 2's move in case
Player 1 moved right.  Non-observed values of y2 and y3 should
be set to 0, not NA, to ensure that observations are
not dropped when na.action = na.omit.
An object of class c("game", "egame122").  See
egame12 for a description of the game class.
Brenton Kenkel (brenton.kenkel@gmail.com) and Curtis S. Signorino
1 2 3 4 5 6 7 8 9 10 11 12 13 14  | data("data_122")
## Model formula:
fr1 <- y ~ x1 + x2 | x3 + f1 | 0 | x4 + x5 | z1 + z2 | z3 + f2
##     ^   ^^^^^^^   ^^^^^^^   ^   ^^^^^^^   ^^^^^^^   ^^^^^^^
##     y     u11       u12    u13    u14       u22       u24
m1 <- egame122(fr1, data = data_122)
summary(m1)
## Dummy specification of the dependent variable
fr2 <- update(Formula(fr1), a1 + a2 ~ .)
m2 <- egame122(fr2, data = data_122)
summary(m2)
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