Description Usage Arguments Details Author(s) References See Also Examples
View source: R/s2tessel.zorder.R
3D shell grid tessellation of the icosahedron by Delaunay triangulation. Point are sorted in ZZ to enable hemi-sphere sampling.
1 | s2tessel.zorder(depth=3, viewgrid=FALSE, saveg=FALSE)
|
depth |
sampling density on the hemisphere used in simulation (default N=321; depth=3). |
viewgrid |
logical variable controlling shell grid visualization (default: |
saveg |
logical variable controlling grid data storage (default: |
Sampling densities of N=81 (depth=2) and N=321 (depth=3) on the hemisphere are often used in ODF profile reconstruction from raw diffusion acquisitions.
Adelino Ferreira da Silva, Universidade Nova de Lisboa, Faculdade de Ciencias e Tecnologia, Portugal, afs at fct.unl.pt
Adler, D., and Murdoch, D. rgl: 3D visualization device system (OpenGL), 2012. R package version 0.92.880.
Barber, C. B., Habel, K., Grasman, R., Gramacy, R. B., Stahel, A., and Sterratt, D. C. geometry: Mesh generation and surface tessellation, 2012. R package version 0.3-2.
gqi.odfvmflines
,
rgbvolmap
,
gqi.odfpeaks
,
gqi.odfpeaklines
,
gqi.odfvxgrid
,
plotglyph
,
simulglyph.vmf
,
simul.fandtasia
,
simul.simplefield
1 2 3 4 5 | ## Not run:
s2tessel.zorder(depth=2, viewgrid=TRUE) # 162 shell points
s2tessel.zorder(depth=3, viewgrid=TRUE) # 642 shell points
## End(Not run)
|
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.