Nothing
## vectorization version (main in used)
FindPolygonVertices = function(low, high,
x1, x2, y1, y2,
z11, z21, z12, z22,
colrep){
v1 = FindCutPoints(low, high, x1, y1, x2, y1, z11, z21)
v2 = FindCutPoints(low, high, y1, x2, y2, x2, z21, z22)
v3 = FindCutPoints(low, high, x2, y2, x1, y2, z22, z12)
v4 = FindCutPoints(low, high, y2, x1, y1, x1, z12, z11)
vx = cbind(v1[[1]], v2[[2]], v3[[1]], v4[[2]])
vy = cbind(v1[[2]], v2[[1]], v3[[2]], v4[[1]])
## track the coordinate for x and y( if non-NA's)
index = rowSums(!is.na(vx) )
## keep if non-NAs row >= 2 (npt >= 2)
vx = t(vx)
vy = t(vy)
xcoor.na = as.vector(vx[, index > 2])
ycoor.na = as.vector(vy[, index > 2])
## delete all NA's,
xcoor = xcoor.na[!is.na(xcoor.na)]
ycoor = ycoor.na[!is.na(ycoor.na)]
id.length = index[index > 2]
cols = colrep[index > 2]
out = list(x = xcoor, y = ycoor, id.length = id.length, cols = cols)
outs = out
out
}
FindCutPoints = function(low, high, x1, y1, x2, y2, z1, z2)
{
## inner condiction begin
## first ocndiction
c = (z1 - high) / (z1 - z2)
cond1 = z1 < high
cond2 = z1 == Inf
cond3 = z2 > high | z1 < low
x.1 = ifelse(cond1, x1,
ifelse(cond2, x2, x1 + c * (x2 - x1)))
x.1 = ifelse(cond3, NA, x.1)
y.1 = ifelse(cond1, y1,
ifelse(cond2, y1, y1))
y.1 = ifelse(cond3, NA, y.1)
cond4 = z2 == -Inf
cond5 = z2 <= low
cond6 = z2 > high | z1 < low
c = (z2 -low) / (z2 - z1)
x.2 = ifelse(cond4, x1,
ifelse(cond5, x2 - c * (x2 - x1), NA))
x.2 = ifelse(cond6, NA, x.2)
y.2 = ifelse(cond4, y1,
ifelse(cond5, y1, NA))
y.2 = ifelse(cond6, NA, y.2)
## second condiction
cond7 = z1 > low
cond8 = z1 == -Inf
cond9 = z2 < low | z1 > high
c = (z1 - low) / (z1 - z2)
x_1 = ifelse(cond7, x1,
ifelse(cond8, x2, x1 + c * (x2 - x1)))
x_1 = ifelse(cond9, NA, x_1)
y_1 = ifelse(cond7, y1,
ifelse(cond8, y1, y1))
y_1 = ifelse(cond9, NA, y_1)
cond10 = z2 < high
cond11 = z2 == Inf
cond12 = z2 < low | z1 > high
c = (z2 - high) / (z2 - z1)
x_2 = ifelse(cond10, NA,
ifelse(cond11, x1, x2 - c * (x2 - x1)))
x_2 = ifelse(cond12, NA, x_2)
y_2 = ifelse(cond10, NA,
ifelse(cond11, y1, y1))
y_2 = ifelse(cond12, NA, y_2)
## third condiction
cond13 = low <= z1 & z1 <= high
x..1 = ifelse(cond13, x1, NA)
y..1 = ifelse(cond13, y1, NA)
## inner condiction end
## outer condiction
cond14 = z1 > z2
cond15 = z1 < z2
xout.1 = ifelse(cond14, x.1,
ifelse(cond15, x_1,
x..1))
xout.2 = ifelse(cond14, x.2,
ifelse(cond15, x_2,
NA))
yout.1 = ifelse(cond14, y.1,
ifelse(cond15, y_1,
y..1))
yout.2 = ifelse(cond14, y.2,
ifelse(cond15, y_2,
NA))
## outer condiction end
## return x1, x2, y1, y2
xout = cbind(xout.1, xout.2)
yout = cbind(yout.1, yout.2)
list(xout, yout)
}
C_filledcontour = function(plot)
{
dev.set(recordDev())
par = currentPar(NULL)
dev.set(playDev())
x = plot[[2]]
y = plot[[3]]
z = plot[[4]]
s = plot[[5]]
cols = plot[[6]]
ns = length(s)
nx = length(x)
ny = length(y)
x1 = rep(x[-nx], each = ny - 1)
x2 = rep(x[-1], each = ny - 1)
y1 = rep(y[-ny], nx - 1)
y2 = rep(y[-1], nx - 1)
z11 = as.numeric(t(z[-nx, -ny]))
z21 = as.numeric(t(z[-1, -ny ]))
z12 = as.numeric(t(z[-nx, -1]))
z22 = as.numeric(t(z[-1, -1]))
x1 = rep(x1, each = ns - 1)
x2 = rep(x2, each = ns - 1)
y1 = rep(y1, each = ns - 1)
y2 = rep(y2, each = ns - 1)
z11 = rep(z11, each = ns - 1)
z12 = rep(z12, each = ns - 1)
z21 = rep(z21, each = ns - 1)
z22 = rep(z22, each = ns - 1)
low = rep(s[-ns], (nx - 1) * (ny - 1))
high = rep(s[-1], (nx - 1) * (ny - 1))
## rep color until the same length of x, then subsetting
if(length(cols) > ns){
cols = cols[1:(ns - 1)]
}else
{
cols = rep_len(cols, ns - 1)
}
colrep = rep(cols[1:(ns - 1)], nx * ny)
## feed color as well as subseeting as x and y
out = FindPolygonVertices(
low = low, high = high,
x1 = x1, x2 = x2,
y1 = y1, y2 = y2,
z11 = z11, z21 = z21,
z12 = z12, z22 = z22, colrep = colrep)
## actual drawing
depth = gotovp(FALSE)
grid.polygon(out$x, out$y, default.units = 'native',
id.lengths = out$id.length,
gp = gpar(fill = out$cols, col = NA),
name = grobname("filled-contour"))
upViewport(depth)
}
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