Pattern Fills | R Documentation |
A feature of SVG is that elements can be filled with a pattern that is defined somewhere in the document. The purpose of these functions is to create the definition of a fill pattern so that it can be referred to by grobs drawn by gridSVG.
pattern(grob,
x = unit(0, "npc"), y = unit(0, "npc"),
width = unit(0.1, "npc"), height = unit(0.1, "npc"),
default.units = "npc",
just = "centre", hjust = NULL, vjust = NULL,
dev.width = 7, dev.height = 7)
registerPatternFill(label, pattern = NULL, ...)
registerPatternFillRef(label, refLabel, pattern = NULL, ...)
label |
A character identifier for the definition. |
refLabel |
A character identifier referring to an existing pattern definition
that has been created by |
pattern |
A |
grob |
A grid grob or tree of grobs. |
x |
A numeric vector or unit object specifying x-location. |
y |
A numeric vector or unit object specifying y-location. |
width |
A numeric vector or unit object specifying width. |
height |
A numeric vector or unit object specifying height. |
just |
The justification of the pattern relative to its (x, y) location.
If there are two values, the first value specifies horizontal
justification and the second value specifies vertical justification.
Possible string values are: |
hjust |
A numeric vector specifying horizontal justification. If specified,
overrides the |
vjust |
A numeric vector specifying vertical justification. If specified,
overrides the |
default.units |
A string indicating the default units to use if |
dev.width, dev.height |
The width and height of the fill pattern's graphics region in
inches. The default values are |
... |
Arguments to be be passed onto |
The pattern fill is drawn off-screen on a new device. The size of this
device is determined by dev.width
and dev.height
. The
grob
and vp
that have been given are then drawn within
this device. This is relevant for determining what the pattern
definition looks like.
The previous arguments do not determine the size of the pattern as it
is being used (i.e. how big each "tile" is). This is set by the
x
, y
, width
, height
arguments. The values
of these arguments are relative to the current viewport as this
function is being called. From then on, the definition of the location
and size of the pattern are fixed.
In summary, the pattern
function defines what a pattern
looks like, along with how big each tile is (and its position).
To avoid repetition of pattern definitions, use
registerPatternFillRef
to reuse an existing pattern definition
(referred to by refLabel
). This means that a pattern "tile" can
now be reused, repositioned and rescaled without having to describe
how it needs to be drawn.
In general use, first create a pattern object, then either give a
label to the definition (for grobs to use), or alternatively simply
pass on the pattern object to grid.patternFill
.
A pattern
object for pattern
, none otherwise.
Simon Potter
grid.patternFill
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