| Mobius.game-class | R Documentation |
Class representing the Möbius transform of a game.
Objects can be created by calls to the function Mobius.game.
n:Object of class numeric of length 1 containing the
number of elements of the set on which the Möbius transform is
defined.
k:Object of class numeric of length 1 containg the order
of truncation of the Möbius transform: subsets whose cardinal is
superior to k are considered to be zero.
subsets:Object of class numeric containing
the "k power set" of the underlying
set in "natural" order . The subsets are encoded as integers.
data:Object of class numeric of length
choose(n,0) + ... + choose(n,k) representing the
coefficients of a truncated Möbius transform of a game in "natural" order.
Class Mobius.set.func, directly.
Class superclass.set.func, by class Mobius.set.func.
signature(object = "Mobius.game", f =
"numeric")
signature(object = "Mobius.game", f =
"numeric")
signature(object = "Mobius.game", f =
"numeric")
signature(object = "Mobius.game")
game-class,
Mobius.game,
Choquet.integral-methods,
Sipos.integral-methods,
Sugeno.integral-methods,
zeta-methods,
expect.Choquet.norm-methods.
## a game (which is a capacity)
mu <- game(c(0,rep(1,15)))
## and its Mobius representation
a <- Mobius(mu)
# the attributes of object a
a@n
a@k
a@data
a@subsets
## a transformation
zeta(a)
## let us check ...
Mobius(zeta(a))
## integral calculations
f <- c(0.2,0.3,0.1,0.7)
Choquet.integral(a,f)
Sugeno.integral(a,f)
f <- c(0.2,-0.3,0.1,-0.7)
Sipos.integral(a,f)
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