adiag | Binds arrays corner-to-corner |
allsubhypercubes | Subhypercubes of magic hypercubes |
allsums | Row, column, and two diagonal sums of arrays |
apad | Pad arrays |
apl | Replacements for APL functions take and drop |
aplus | Generalized array addition |
arev | Reverses some dimensions; a generalization of rev |
arot | Rotates an array about two specified dimensions |
arow | Generalized row and col |
as.standard | Standard form for magic squares |
cilleruelo | A class of multiplicative magic squares due to Cilleruelo and... |
circulant | Circulant matrices of any order |
cube2 | A pantriagonal magic cube |
diag.off | Extracts broken diagonals |
do.index | Apply a function to array element indices |
eq | Comparison of two magic squares |
fnsd | First non-singleton dimension |
force.integer | Integerize array elements |
Frankenstein | A perfect magic cube due to Frankenstein |
hadamard | Hadamard matrices |
hendricks | A perfect magic cube due to Hendricks |
hudson | Pandiagonal magic squares due to Hudson |
is.magic | Various tests for the magicness of a square |
is.magichypercube | magic hypercubes |
is.ok | does a vector have the sum required to be a row or column of... |
is.square.palindromic | Is a square matrix square palindromic? |
latin | Random latin squares |
lozenge | Conway's lozenge algorithm for magic squares |
magic | Creates magic squares |
magic.2np1 | Magic squares of odd order |
magic.4n | Magic squares of order 4n |
magic.4np2 | Magic squares of order 4n+2 |
magic.8 | Regular magic squares of order 8 |
magic.constant | Magic constant of a magic square or hypercube |
magiccube.2np1 | Magic cubes of order 2n+1 |
magiccubes | Magic cubes of order 3 |
magichypercube.4n | Magic hypercubes of order 4n |
magic-package | Create and Investigate Magic Squares |
magicplot | Joins consecutive numbers of a magic square. |
magic.prime | Magic squares prime order |
magic.product | Product of two magic squares |
minmax | are all elements of a vector identical? |
notmagic.2n | An unmagic square |
nqueens | N queens problem |
Ollerenshaw | A most perfect square due to Ollerenshaw |
panmagic.4 | Panmagic squares of order 4 |
panmagic.6npm1 | Panmagic squares of order 4n, 6n+1 and 6n-1 |
panmagic.8 | Panmagic squares of order 8 |
perfectcube5 | A perfect magic cube of order 5 |
perfectcube6 | A perfect cube of order 6 |
process | Force index arrays into range |
recurse | Recursively apply a permutation |
sam | Sparse antimagic squares |
shift | Shift origin of arrays and vectors |
strachey | Strachey's algorithm for magic squares |
subsums | Sums of submatrices |
transf | Frenicle's equivalent magic squares |
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