Description Usage Arguments Details Value References Examples
EdgeSubdivision calculates an equal area/volume subdivision of a simplex.
AffineTransform defines a new mesh by translating all points x to x' = A
Rotate2D and Rotate3D calculate rotation matrices for use by AffineTransform.
Icosahedron returns the vertices of an icosahedron with vertices on the unit sphere
Other functions are internal functions, use at your own risk.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | EdgeSubdivision( n, k )
EdgeSubdivisionMulti( V, SVI, k, normalize = FALSE, p = 2)
ConvertBase( m, b, n)
NumVertices( n, k, single = TRUE)
PointCoord( S, color )
SimplexCoord( S, color )
SVIFromColor( S, T )
MatchRow(v, table, first = 1, last = nrow(table))
AffineTransform( mesh, A, shift )
Rotate2D( theta )
Rotate3D( theta )
Icosahedron( )
V2Hrep( S )
H2Vrep( H )
SatisfyHrep( x, Hsingle )
HrepCones( S )
IntersectMultipleSimplicesV( S1, S2 )
IntersectMultipleSimplicesH( H1, H2, skip.redundant=FALSE )
Intersect2SimplicesH( H1, H2, tessellate=FALSE, skip.redundant=FALSE )
Lift2UnitSimplex(S)
|
v |
a vector of length n |
table |
matrix of size m3 x n |
first |
row to start search |
last |
row to end search |
mesh |
object of class "mvmesh" |
A |
n x n matrix |
shift |
shift vector of length n |
theta |
rotation angle; in 2D, this is a single angle; in 3D is it a vector of length 3, with theta[i] giving rotation around i-th axis |
k |
number of subdivisions |
n |
dimension of simplex |
V |
matrix of vertices; each row is a point in R^n |
normalize |
TRUE to normalize vertices to lie on the unit sphere in the l^p norm |
p |
power in the l^p norm |
S,S1,S2 |
matrix of size (vps x n) specifying the vertices of a single simplex; S[j,] is the j-th vertex of S |
SVI |
Simplex Vertex Indices, see |
m |
positive integer to be converted to base 'b' |
b |
positive integer, the base used to expess 'x' |
single |
If TRUE, return only one value; if FALSE, return table of values |
color |
color matrix, internal matrix used by |
T |
array giving a list of color matrices |
H,H1,H2 |
array of simplices in the H-representation, H[,,k] is the H-representation for the k-th simplex |
x |
matrix with columns giving the points |
Hsingle |
matrix giving the H-representation of a single simplex |
tessellate |
TRUE to tessellate the resulting intersection |
skip.redundant |
TRUE to skip the call to |
AffineTransform computes a new mesh from a previous one, with each vertex v being replaced
by A
Rotate3D computes a 3D rotation matrix.
Icosahedron returns the vertices of the icosahedron with vertices on the
unit sphere
H2Vrep converts from the half-space (H) representation to the vertex (V) representation
of a simplex. V2Hrep converts from the V-representation to the H-representation.
It is assumed that all the resulting value are of the same dimension. If this is not the case,
an error will occur. To work with such cases, call the function separately for each simplex and save the result in
different size objects. The one place where this can occur with mvmesh objects is with a
PolarSphere or PolarBall: at the places where polar coordinates are nonunique, vertices
will repeat and the H-representation will have fewer constraints than other simplices.
IntersectMultipleSimplicesV computes the pairwise intersection of two lists of simplices given in the V-representation.
IntersectMultipleSimplicesH computes the pairwise intersection of two lists of simplices given in the H-representation.
Intersect2SimplicesH computes the intersection of two simplices, both specified in the H-representation.
Lift2UnitSimplex reverses the projection from the unit simplex in n-space to the first (n-1) coordinates. That is,
it 'lifts' each (n-1) dimensional simplex in R^(n-1) to the unit simplex in R^n by appending an n-th coordinate, with x[n] <- 1-sum(x[1:(n-1)]).
MatchRow returns an integer vector, showing which rows of table match v.
If there are no matches, it returns integer(0).
AffineTransform returns an object of class "mvmesh".
Rotate2D returns a 2 x 2 rotation matrix,
Rotate3D returns a 3 x 3 rotation matrix.
EdgeSubdivision computes an edgewise subdivision of a simplex using the method of
Edelsbrunner and Grayson. The algorithm of Concalves, et. al. was implemented in R. It is a coordinate free
method. ConvertBase is an internal routine used by the subdivision algorithm.
NumVertices is a utility routine to recursively
calculate the number of vertices in an edgewise subdivision.
EdgeSubdivMulti is roughly a vectorized version of EdgeSubdivison. It takes a list
of simplices, and performs a k-subdivision of each simplex for function UnitSphere and
related functions. Since some simplices may share edges, the
same vertex can be occur multiple times, so this function goes through the resulting
vertices and eliminates repeats. This function is not meant to be called by an end user; it is not
guaranteed to be general.
ConvertBase is an internal function that converts a positve integer 'x' to an 'n' digit base 'b' representation.
NumVertices is an internal function that computes the number of simplices in an
edgewise subdivision (without doing the subdivision).
PointCoord is an internal function that computes a single vertex of a simplex.
SimplexCoord is an internal function that computes the coordinates of a simplex 'S' given color matrix 'color'.
SVIFromColor is an internal function that computes the SVI from a starting simplex 'S' and color array 'T'.
Note that rays and lines are not allowed in V2Hrep; use rcdd funtion makeH directly to use them.
EdgeSubdivision returns a color matrix, a coordinate free representaion of the subdivision.
One generally uses UnitSimplex or UnitBall to get a vertex representation of the subdivision.
EdgeSubdivMulti returns a list of class 'mvmesh'
Edelsbrunner and Grayson, Discrete Comput. Geom., Vol 24, 707-719 (2000).
Goncalves, Palhares, Takahashi, and Mesquita, Algorithm 860: SimpleS – an extension of Freudenthal's simplex subdivision, ACM Trans. Math. Softw., 32, 609-621 (2006).
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | Icosahedron( )
T <- EdgeSubdivision( n=2, k=2 )
T
ConvertBase( 10, 2, 6 ) # note order of digits
NumVertices( n=4, k=8, single=FALSE )
S <- rbind( diag(rep(1,2)), c(0,0) ) # solid simplex in 2D
PointCoord( S, T[,,1] )
SimplexCoord( S, T[,,1] )
SVIFromColor( S, T )
S1 <- rbind( c(0,0,0), diag( rep(1,3) ) )
S2 <- rbind( c(1,1,1), diag( rep(1,3) ) )
S3 <- rbind( c(1,1,1), c(0,1,0), c(1,0,0), c(1,1,0) )
S <- array( c(S1,S2,S3), dim=c(4,3,3) )
( H1 <- V2Hrep( S ) )
( S4 <- H2Vrep( H1 ) )
( H2 <- HrepCones( UnitSphere(n=2,k=1)$S )[,,2] ) # cone between 0 <= y <= x, x >= 0
x <- matrix( rnorm(100), ncol=2 )
( i <- SatisfyHrep( x, H2 ) )
x[i,]
(table <- matrix( c(1:12,1:3 ), ncol=3, byrow=TRUE ))
MatchRow( 1:3, table )
## Not run:
plot( Icosahedron( ), col="green" )
mesh <- SolidSimplex( n=3, k=2 )
plot(mesh, col="blue")
mesh2 <- AffineTransform( mesh, A=Rotate3D( rep(pi/2,3) ), shift=c(1,1,1) )
plot(mesh2, new.plot=FALSE, col="red" )
## End(Not run)
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