rgl-deprecated: Deprecated functions in 'rgl'

rgl-deprecatedR Documentation

Deprecated functions in rgl

Description

These functions are provided for compatibility with older versions of rgl only, and may be defunct as soon as the next release. See the comments for the replacements.

Usage

rgl.bbox(xat = NULL, xlab = NULL, xunit = 0, xlen = 5, 
         yat = NULL, ylab = NULL, yunit = 0, ylen = 5, 
         zat = NULL, zlab = NULL, zunit = 0, zlen = 5, 
         marklen = 15, marklen.rel = TRUE, 
         expand = 1, draw_front = FALSE, ...)  # bbox3d
rgl.bg( sphere = FALSE, fogtype = "none", color = c("black", "white"), 
	back = "lines", fogScale = 1, ...)           # bg3d
rgl.clear( type = "shapes", subscene = 0 )     # clear3d

rgl.close()                                    # close3d
rgl.light( theta = 0, phi = 0, viewpoint.rel = TRUE, 
           ambient = "#FFFFFF", diffuse = "#FFFFFF", specular = "#FFFFFF", 
           x = NULL, y = NULL, z = NULL)       # light3d
rgl.lines(x, y = NULL, z = NULL, ... )         # segments3d
rgl.linestrips(x, y = NULL, z = NULL, ...)     # lines3d
rgl.open(useNULL = rgl.useNULL())              # open3d

rgl.points(x, y = NULL, z = NULL, ... )        # points3d
rgl.primitive(...)                             
rgl.quads(x, y = NULL, z = NULL, 
          normals = NULL, 
          texcoords = NULL, ... )              # quads3d
rgl.select3d(button = c("left", "middle", "right"),
            dev = cur3d(), 
            subscene = currentSubscene3d(dev)) # select3d
rgl.set(which, silent = FALSE)                 # set3d
rgl.setAxisCallback(axis, draw = NULL, 
            dev = cur3d(), 
            subscene = currentSubscene3d(dev)) # setAxisCallback
rgl.surface(x, z, y, coords = 1:3, ..., 
            normal_x = NULL, normal_y = NULL, normal_z = NULL,
            texture_s = NULL, texture_t = NULL) # surface3d
rgl.texts(x, y = NULL, z = NULL, text, 
          adj = 0.5, pos = NULL, offset = 0.5, 
          family = par3d("family"), 
          font = par3d("font"), 
          cex = par3d("cex"), 
          useFreeType = par3d("useFreeType"), 
          ...)                                  # text3d
rgl.triangles(x, y = NULL, z = NULL, 
              normals = NULL, texcoords = NULL, 
              ... )                             # triangles3d
rgl.viewpoint( theta = 0, phi = 15, 
               fov = 60, zoom = 1, 
               scale = par3d("scale"), 
               interactive = TRUE, 
               userMatrix, 
               type = c("userviewpoint",
                        "modelviewpoint") )     # view3d
writeWebGL(dir = "webGL", 
           filename = file.path(dir, "index.html"), 
           template = system.file(file.path("WebGL", "template.html"), package = "rgl"),
           prefix = "",
           snapshot = TRUE, 
           commonParts = TRUE, 
           reuse = NULL, 
           font = "Arial", 
           width, height)                       # rglwidget

See Also

Deprecated, bbox3d, bg3d, clear3d, close3d, light3d, lines3d, open3d, points3d, quads3d, rglwidget, segments3d, select3d, set3d, surface3d, text3d, triangles3d, view3d


rgl documentation built on July 9, 2023, 7:36 p.m.