rglIds | R Documentation |
All objects in an RGL scene have a
numerical id. These ids are normally stored
in vectors of class c("rglIds", "numeric")
, which
will also have class "rglHighlevel"
or "rglLowlevel"
depending on
whether a high level function like
plot3d
or persp3d
, or a low level function created the objects.
rglId(ids = integer())
lowlevel(ids = integer())
highlevel(ids = integer())
## S3 method for class 'rglId'
print(x,
rglwidget = getOption("rgl.printRglwidget", FALSE),
...)
ids |
A vector of object ids. |
x |
An |
rglwidget |
Whether to create and print an RGL widget. If false, nothing is printed. |
... |
Other arguments which will be passed to
|
These functions and classes are intended to allow
RGL scenes to be automatically
displayed in R Markdown documents. See setupKnitr
for details on enabling auto-printing.
Note that all objects in the current
scene will be printed by default, not just
the ids in x
. (One reason for this
is that lights are also objects; printing
objects without lights would rarely make
sense.)
Objects of class "rglId"
, c("rglHighlevel", "rglId",
"numeric")
or c("rglLowlevel", "rglId",
"numeric")
for rglId
, lowlevel
or highlevel
respectively.
Duncan Murdoch
x <- matrix(rnorm(30), ncol = 3, dimnames = list(NULL, c("x", "y", "z")))
p <- plot3d(x, type = "s")
str(p)
if (interactive() || in_pkgdown_example())
print(p, rglwidget = TRUE)
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