library(inmatch)
load(file = "~/Software/inmatch_api/R/sysdata.rda")
iid_player_probs_lookup <- function(pa, pb){
pa <- max(c(pa, 0.5))
pb <- max(c(pb, 0.5))
pa <- min(c(pa, 0.99))
pb <- min(c(pb, 0.99))
p1 <- as.character(round(pa, 2))
p2 <- as.character(round(pb, 2))
id1 <- paste(p1, p2, sep = ":")
id2 <- paste(p2, p1, sep = ":")
gameA_mat <- regular_game_matrices[[p1]]
gameB_mat <- regular_game_matrices[[p2]]
tbgameA_mat <- tiebreak_game_matrices[[id1]]
tbgameB_mat <- tiebreak_game_matrices[[id2]]
settbgameA_mat <- set_win_tiebreak[[id1]]
settbgameB_mat <- set_win_tiebreak[[id2]]
setadvgameA_mat <- set_win_advantage[[id1]]
setadvgameB_mat <- set_win_advantage[[id2]]
MA <- advantage_matches[[id1]]
MB <- advantage_matches[[id2]]
list(A = list(game = gameA_mat, tiebreak = tbgameA_mat, set_tiebreak = settbgameA_mat, set_advantage = setadvgameA_mat, match = MA),
B = list(game = gameB_mat, tiebreak = tbgameB_mat, set_tiebreak = settbgameB_mat, set_advantage = setadvgameB_mat, match = MB)
)
}
data <- iid_player_probs_lookup(0.6, 0.65)
# GAME CHANCES
game_win_prob(3, 2, T, F, matrices = data) # Chance serving player wins
# 0.8769231
game_win_prob(3, 2, F, F, matrices = data) # Change serving player loses
# 0.1230769
game_win_prob(2, 2, T, T, matrices = data) # Chance serving player wins tiebreak game
# 0.4289967
game_win_prob(3, 3, F, T, matrices = data) # Change serving player loses tiebreak game
#0.434843
game_win_prob(5, 3, T, is.regular.tiebreak = T, matrices = data) # Change serving player loses tiebreak game
# 0.7799404
# SET CHANCES
set_win_prob(6, 4, win_set = T, matrices = data)
# 1
set_win_prob(6, 4, win_set = F, matrices = data) # Should return 0 for inconsistencies?
# 0
set_win_prob(3, 4, win_set = T, matrices = data)
# 0.1075093
set_win_prob(3, 4, win_set = F, matrices = data)
# 0.8924907
## MATCH CHANCES
match_win_prob(3, 0, matrices = data) # Already won
match_win_prob(0, 3, matrices = data) # Already lost
match_win_prob(1, 0, matrices = data) # Already won
# 0.408421
# CONDITIONAL MATCH WIN GIVEN GAME AND SET RESULT
# Winning from event point and game and winning set
win_loss_chance(win_game = T, win_set = T, 1, 1, 1, 1, 0, 0, is.regular.tiebreak = F, matrices = data)
# Winning from event point and game and losing set
win_loss_chance(win_game = T, win_set = F, 1, 1, 1, 1, 0, 0, is.regular.tiebreak = F, matrices = data)
# Winning from tiebreak
win_loss_chance(win_game = T, win_set = T, 1, 1, 6, 6, 0, 0, is.regular.tiebreak = T, matrices = data)
# Winning from advantage
win_loss_chance(win_game = T, win_set = T, 1, 1, 6, 6, 1, 1, is.regular.tiebreak = F, matrices = data)
## MATCH WINS
match_win(3, 2, 2, 2, 0, 0, 0.65, 0.6)
match_win(3, 2, 4, 2, 0, 0, 0.65, 0.6)
match_win(3, 2, 2, 2, 0, 1, 0.65, 0.6)
match_win(3, 2, 4, 2, 0, 1, 0.65, 0.6)
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