#######################################################################
#
# __ _______ _____ ____ __ ________________
# / |/ / __ \/ ___// __ \/ / / / _/_ __/ __ \
# / /|_/ / / / /\__ \/ / / / / / // / / / / / / /
# / / / / /_/ /___/ / /_/ / /_/ // / / / / /_/ /
# /_/ /_/\____//____/\___\_\____/___/ /_/ \____/
#
# MOSQUITO: MacroRM Mosquito Class
# David Smith, Hector Sanchez, Sean Wu
# August 16, 2017
#
#######################################################################
#' MACRO MacroRM Mosquito Class Definition
#'
#' This is an R6 class definition for a Ross-MacDonald mosquito population that lives in a \code{\link{MacroPatch}}
#' embedded in a network within a macrosimulation tile (\code{\link{MacroTile}}).
#'
#'
#' @docType class
#' @format An \code{\link{R6Class}} generator object
#' @keywords R6 class
#'
#' @section Fields:
#' * **Some Fields**
#' * I'm a field!: Talk about this field!
#' * I'm a field!: Talk about this field!
#' * I'm a field!: Talk about this field!
#' * I'm a field!: Talk about this field!
#' * **Some Other Fields**
#' * I'm a field!: Talk about this field!
#' * Detail 1: some details!
#' * Detail 2: some details!
#' * I'm a field!
#' @section Methods:
#' * **Constructor**
#' * new: initialize a new \code{MacroPatch} object
#' * Arguments:
#' * arg1: something.
#' * **Getters & Setters**
#' * Get a field!:
#' * **Pointers**
#' * A pointer!: it's pointers all the way down, then its a memory leak.
#'
#' @md
#' @export
MacroRMMosquito <- R6::R6Class(classname = "MacroRMMosquito",
portable = TRUE,
cloneable = FALSE,
lock_class = FALSE,
lock_objects = FALSE,
# public memebers
public = list(
#################################################
# Constructor
#################################################
initialize = function(){
# end constructor
},
#################################################
# Getters & Setters
#################################################
),
# private members
private = list(
patchID = NULL, # patchID of the enclosing MacroPatch
# pointers
TilePointer = NULL, # point to the enclosing MacroTile
PatchPointer = NULL, # point to the enclosing MacroPatch
HumansPointer = NULL # point to the HumanPop in the enclosing MacroTile
)
)
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