Computes a reward matrix for any form of transition and reward functions

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Description

Computes the reward associated to a state/action pair.

Usage

1

Arguments

P

transition probability array. P can be a 3 dimensions array [S,S,A] or a list [[A]], each element containing a sparse matrix [S,S].

R

reward array. R can be a 3 dimensions array [S,S,A] or a list [[A]], each element containing a sparse matrix [S,S] or a 2 dimensional matrix [S,A] possibly sparse.

Details

mdp_computePR computes the reward of a state/action pair, given a probability array P and a reward array possibly depending on arrival state.

Value

PR

reward matrix. PR is a [S,A] matrix.

Examples

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# With a non-sparse matrix
P <- array(0, c(2,2,2))
P[,,1] <- matrix(c(0.6116, 0.3884, 0, 1.0000), 2, 2, byrow=TRUE)
P[,,2] <- matrix(c(0.6674, 0.3326, 0, 1.0000), 2, 2, byrow=TRUE)
R <- array(0, c(2,2,2))
R[,,1] <- matrix(c(-0.2433, 0.7073, 0, 0.1871), 2, 2, byrow=TRUE)
R[,,2] <- matrix(c(-0.0069, 0.6433, 0, 0.2898), 2, 2, byrow=TRUE)
mdp_computePR(P, R)

# With a sparse matrix (P)
P <- list()
P[[1]] <- Matrix(c(0.6116, 0.3884, 0, 1.0000), 2, 2, byrow=TRUE, sparse=TRUE)
P[[2]] <- Matrix(c(0.6674, 0.3326, 0, 1.0000), 2, 2, byrow=TRUE, sparse=TRUE)
mdp_computePR(P, R)

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