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# TERNARY LABELS
#' @include AllGenerics.R
NULL
#' @export
#' @rdname ternary_labels
#' @aliases ternary_labels,numeric,numeric,numeric-method
setMethod(
f = "ternary_labels",
signature = c(x = "numeric", y = "numeric", z = "numeric"),
definition = function(x, y, z, center = FALSE, scale = FALSE,
labels = seq_along(x), type = c("text", "shadow"), ...) {
## Validation
type <- match.arg(type, several.ok = FALSE)
## Compute label positions
coords <- coordinates_ternary(x, y, z, center = center, scale = scale)
labs <- compute_labels(x = coords$x, y = coords$y, labels = labels, ...)
## Draw labels
fun <- switch(
type,
text = graphics::text,
shadow = text_shadow
)
fun(labs, labels = labels, ...)
coords <- utils::modifyList(coords, list(x = x, y = y, z = z))
invisible(coords)
}
)
#' @export
#' @rdname ternary_labels
#' @aliases ternary_labels,ANY,missing,missing-method
setMethod(
f = "ternary_labels",
signature = c(x = "ANY", y = "missing", z = "missing"),
definition = function(x, center = FALSE, scale = FALSE, labels = seq_along(x$x), ...) {
x <- grDevices::xyz.coords(x)
coords <- methods::callGeneric(x = x$x, y = x$y, z = x$z,
center = center, scale = scale,
labels = labels, ...)
invisible(coords)
}
)
#' Compute Label Positions
#'
#' @return A [`list`] with elements `x`, `y` and `labels`.
#' @source
#' This function is modeled after [car::pointLabel()] (originally from the
#' \pkg{maptools} package).
#' @keywords internal
#' @noRd
compute_labels <- function(x, y, labels, ..., iter = 50,
cex = graphics::par("cex"),
font = NULL, vfont = NULL) {
## Coordinates
bound <- graphics::par("usr")
ratio <- graphics::par("pin")[1] / graphics::par("pin")[2] # x/y ratio
to_unity <- function(x, y) {
list(x = (x - bound[1]) / (bound[2] - bound[1]) * ratio,
y = (y - bound[3]) / (bound[4] - bound[3]) / ratio)
}
to_usr <- function(x, y) {
list(x = bound[1] + x / ratio * (bound[2] - bound[1]),
y = bound[3] + y * ratio * (bound[4] - bound[3]))
}
xy <- to_unity(x = x, y = y)
x <- xy$x
y <- xy$y
n <- length(x)
## 8 positions: corners and side mid-points of the rectangle
## Position 7 (top right) is the most preferred
width <- graphics::strwidth(labels, units = "figure", cex = cex,
font = font, vfont = vfont)
height <- graphics::strheight(labels, units = "figure", cex = cex,
font = font, vfont = vfont)
width <- (width + 0.02) * ratio
height <- (height + 0.02) / ratio
makeoff <- function(pos) {
c(-1, -1, -1, 0, 0, 1, 1, 1)[pos] * (width / 2) +
1i * c(-1, 0, 1, -1, 1, -1, 0, 1)[pos] * (height / 2)
}
## Find intersection area of two rectangles
overlap <- function(xy1, off1, xy2, off2) {
w <- pmin(Re(xy1 + off1 / 2), Re(xy2 + off2 / 2)) -
pmax(Re(xy1 - off1 / 2), Re(xy2 - off2 / 2))
h <- pmin(Im(xy1 + off1 / 2), Im(xy2 + off2 / 2)) -
pmax(Im(xy1 - off1 / 2), Im(xy2 - off2 / 2))
w[w <= 0] <- 0
h[h <= 0] <- 0
w * h
}
objective <- function(gene) {
offset <- makeoff(gene)
if (!is.null(rectidx1)) {
area <- sum(overlap(xy[rectidx1] + offset[rectidx1], rectv[rectidx1],
xy[rectidx2] + offset[rectidx2], rectv[rectidx2]))
} else {
area <- 0
}
## Penalize labels which go outside the image area
## Count points outside of the image
a <- Re(xy + offset - rectv / 2) < 0 | Re(xy + offset + rectv / 2) > ratio
b <- Im(xy + offset - rectv / 2) < 0 | Im(xy + offset + rectv / 2) > 1 / ratio
outside <- sum(a | b)
res <- 1000 * area + outside
res
}
# Make a list of label rectangles in their reference positions,
# centered over the map feature; the real labels are displaced
# from these positions so as not to overlap
# Note that some labels can be bigger than others
xy <- x + 1i * y
rectv <- width + 1i * height
rectidx1 <- rectidx2 <- array(0, (length(x)^2 - length(x)) / 2)
k <- 0
for (i in seq_along(x))
for (j in seq_len(i - 1)) {
k <- k + 1
rectidx1[k] <- i
rectidx2[k] <- j
}
maylap <- overlap(xy[rectidx1], 2 * rectv[rectidx1],
xy[rectidx2], 2 * rectv[rectidx2]) > 0
rectidx1 <- rectidx1[maylap]
rectidx2 <- rectidx2[maylap]
## Simulated annealing
## Initial state
gene <- rep(8, n)
score <- objective(gene)
## Initial "best" solution
bestgene <- gene
bestscore <- score
iter <- seq_len(iter)
temp <- 2.5
for (i in iter) {
k <- 1 # Energy evaluation count
for (j in iter) {
newgene <- gene
newgene[sample(n, 1)] <- sample(8, 1)
newscore <- objective(newgene)
if (newscore <= score || stats::runif(1) < exp((score - newscore) / temp)) {
## keep the new set if it has the same or better score or
## if it's worse randomly based on the annealing criteria
k <- k + 1
score <- newscore
gene <- newgene
}
if (score <= bestscore) {
bestscore <- score
bestgene <- gene
}
if (bestscore == 0 || k == 10) break
}
if (bestscore == 0) break
temp <- 0.9 * temp
}
nx <- Re(xy + makeoff(bestgene))
ny <- Im(xy + makeoff(bestgene))
xy <- to_usr(x = nx, y = ny)
xy$labels <- labels
xy
}
#' Shadow Text
#'
#' @param x,y A [`numeric`] vector. If `y` is `NULL`, an attempt is made to
#' interpret `x` in a suitable way (see [grDevices::xy.coords()]).
#' @param labels A [`character`] vector specifying the text to be written.
#' @param width Thickness of the shadow, as a fraction of the plotting size.
#' @param theta Angles for plotting the background.
#' @param cex A [`numeric`] character expansion factor.
#' @param col The color to be used for the text.
#' @param bg The color to be used for the shadow.
#' @param font,vfont The font to be used (see [graphics::text()]).
#' @param ... Further parameters to be passed to [graphics::text()].
#' @return
#' `text_shadow()` is called it for its side-effects: it results in a graphic
#' being displayed.
#' @author N. Frerebeau
#' @keywords internal
#' @noRd
text_shadow <- function(x, y = NULL, labels = seq_along(x$x),
width = 1/10, theta = seq(0, 2 * pi, length.out = 50),
cex = graphics::par("cex"), col = graphics::par("fg"),
bg = graphics::par("bg"), font = NULL, vfont = NULL, ...) {
x <- grDevices::xy.coords(x = x, y = y)
xo <- width * graphics::strwidth("M", units = "user", cex = cex, font = font, vfont = vfont)
yo <- width * graphics::strheight("X", units = "user", cex = cex, font = font, vfont = vfont)
for (i in theta) {
graphics::text(x = x$x + cos(i) * xo, y = x$y + sin(i) * yo, labels = labels,
col = bg, cex = cex, font = font, vfont = vfont, ...)
}
graphics::text(x = x$x, y = x$y, labels = labels, col = col, cex = cex,
font = font, vfont = vfont, ...)
invisible(NULL)
}
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