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#' Animate Objects
#'
#' This function animates an object between two states. This animates objects separately from the transformations set
#' in `group_objects()` and in the object transformations themselves. This creates motion blur, controlled by the shutter
#' open/close options in `render_scene()`.
#'
#'
#' @param scene Tibble of pre-existing object locations.
#' @param start_time Default `0`. Start time of movement.
#' @param end_time Default `1`. End time of movement.
#' @param start_pivot_point Default `c(0,0,0)`. The point about which to pivot, scale, and move the objects.
#' @param start_position Default `c(0,0,0)`. Vector indicating where to offset the objects.
#' @param start_angle Default `c(0,0,0)`. Angle of rotation around the x, y, and z axes,
#' applied in the order specified in `order_rotation`.
#' @param start_order_rotation Default `c(1,2,3)`. The order to apply the rotations,
#' referring to "x", "y", and "z".
#' @param start_scale Default `c(1,1,1)`. Scaling factor for x, y, and z directions for all objects.
#' @param start_axis_rotation Default `NA`. Provide an axis of rotation and a single angle (via `angle`) of rotation
#' @param end_pivot_point Default `c(0,0,0)`. The point about which to pivot, scale, and move the group.
#' @param end_position Default `c(0,0,0)`. Vector indicating where to offset the objects.
#' @param end_angle Default `c(0,0,0)`. Angle of rotation around the x, y, and z axes,
#' applied in the order specified in `order_rotation`.
#' @param end_order_rotation Default `c(1,2,3)`. The order to apply the rotations,
#' referring to "x", "y", and "z".
#' @param end_scale Default `c(1,1,1)`. Scaling factor for x, y, and z directions for all objects.
#' @param end_axis_rotation Default `NA`. Provide an axis of rotation and a single angle (via `angle`) of rotation
#' around that axis.
#'
#' @return Tibble of animated object.
#' @export
#' @examples
#' #Render a pig
#' if(rayrender:::run_documentation()) {
#' generate_studio() %>%
#' add_object(pig(y=-1.2,scale=0.5,angle=c(0,-70,0)))%>%
#' add_object(sphere(y=5,x=5,z=5,radius=2,material=light())) %>%
#' render_scene(samples=128,sample_method = "sobol_blue")
#' }
#' if(rayrender:::run_documentation()) {
#' #Render a moving pig
#' generate_studio() %>%
#' add_object(
#' animate_objects(
#' pig(y=-1.2,scale=0.5,angle=c(0,-70,0)),
#' start_position = c(-0.1,0,0), end_position = c(0.1,0.2,0))
#' ) %>%
#' add_object(sphere(y=5,x=5,z=5,radius=2,material=light())) %>%
#' render_scene(samples=128,sample_method = "sobol_blue",clamp_value = 10)
#' }
#' if(rayrender:::run_documentation()) {
#'
#' #Render a shrinking pig
#' generate_studio() %>%
#' add_object(
#' animate_objects(
#' pig(y=-1.2,scale=0.5,angle=c(0,-70,0)),
#' start_scale = c(1,1,1), end_scale = c(0.5,0.5,0.5))
#' ) %>%
#' add_object(sphere(y=5,x=5,z=5,radius=2,material=light())) %>%
#' render_scene(samples=128,sample_method = "sobol_blue",clamp_value = 10)
#' }
#' if(rayrender:::run_documentation()) {
#' #Render a spinning pig
#' generate_studio() %>%
#' add_object(
#' animate_objects(
#' pig(y=-1.2,scale=0.5,angle=c(0,-70,0)),
#' start_angle = c(0,-30,0), end_angle = c(0,30,0))
#' ) %>%
#' add_object(sphere(y=5,x=5,z=5,radius=2,material=light())) %>%
#' render_scene(samples=128,sample_method = "sobol_blue",clamp_value = 10)
#' }
#' if(rayrender:::run_documentation()) {
#'
#' #Shorten the open shutter time frame
#' generate_studio() %>%
#' add_object(
#' animate_objects(
#' pig(y=-1.2,scale=0.5,angle=c(0,-70,0)),
#' start_angle = c(0,-30,0), end_angle = c(0,30,0))
#' ) %>%
#' add_object(sphere(y=5,x=5,z=5,radius=2,material=light())) %>%
#' render_scene(samples=128,sample_method = "sobol_blue",clamp_value = 10,
#' shutteropen=0.4, shutterclose = 0.6)
#' }
#' if(rayrender:::run_documentation()) {
#' #Change the time frame when the shutter is open
#' generate_studio() %>%
#' add_object(
#' animate_objects(
#' pig(y=-1.2,scale=0.5,angle=c(0,-70,0)),
#' start_angle = c(0,-30,0), end_angle = c(0,30,0))
#' ) %>%
#' add_object(sphere(y=5,x=5,z=5,radius=2,material=light())) %>%
#' render_scene(samples=128,sample_method = "sobol_blue",clamp_value = 10,
#' shutteropen=0, shutterclose = 0.1)
#' }
#' if(rayrender:::run_documentation()) {
#' #Shorten the time span in which the movement occurs (which, in effect,
#' #increases the speed of the transition).
#' generate_studio() %>%
#' add_object(
#' animate_objects(start_time = 0, end_time=0.1,
#' pig(y=-1.2,scale=0.5,angle=c(0,-70,0)),
#' start_angle = c(0,-30,0), end_angle = c(0,30,0))
#' ) %>%
#' add_object(sphere(y=5,x=5,z=5,radius=2,material=light())) %>%
#' render_scene(samples=128,sample_method = "sobol_blue",clamp_value = 10,
#' shutteropen=0, shutterclose = 0.1)
#' }
animate_objects = function(scene, start_time = 0, end_time = 1,
start_pivot_point = c(0,0,0), start_position = c(0,0,0),
start_angle = c(0,0,0), start_order_rotation = c(1,2,3),
start_scale = c(1,1,1), start_axis_rotation = NA,
end_pivot_point = c(0,0,0), end_position = c(0,0,0),
end_angle = c(0,0,0), end_order_rotation = c(1,2,3),
end_scale = c(1,1,1), end_axis_rotation = NA) {
stopifnot(length(start_pivot_point) == 3)
stopifnot(length(start_position) == 3)
stopifnot(length(start_order_rotation) == 3)
PivotTranslateStart = generate_translation_matrix(-start_pivot_point)
Scale = diag(4) * c(start_scale,1)
PivotTranslateEnd = generate_translation_matrix(start_pivot_point)
Translation = generate_translation_matrix(start_position)
if(any(is.na(start_axis_rotation))) {
stopifnot(length(start_angle) == 3)
Rotation = generate_rotation_matrix(start_angle,start_order_rotation)
} else {
stopifnot(length(start_angle) == 1)
stopifnot(length(start_axis_rotation) == 3)
stopifnot(sum(start_axis_rotation*start_axis_rotation) > 0)
Rotation = RotateAxis(start_angle,start_axis_rotation)
}
for(i in seq_len(nrow(scene))) {
scene$start_transform_animation[i] = list(Translation %*%
PivotTranslateEnd %*%
Rotation %*%
Scale %*%
PivotTranslateStart)
scene$start_time[i] = start_time
}
stopifnot(length(end_pivot_point) == 3)
stopifnot(length(end_position) == 3)
stopifnot(length(end_order_rotation) == 3)
PivotTranslateStart = generate_translation_matrix(-end_pivot_point)
Scale = diag(4) * c(end_scale,1)
PivotTranslateEnd = generate_translation_matrix(end_pivot_point)
Translation = generate_translation_matrix(end_position)
if(any(is.na(end_axis_rotation))) {
stopifnot(length(end_angle) == 3)
Rotation = generate_rotation_matrix(end_angle,end_order_rotation)
} else {
stopifnot(length(end_angle) == 1)
stopifnot(length(end_axis_rotation) == 3)
stopifnot(sum(end_axis_rotation*end_axis_rotation) > 0)
Rotation = RotateAxis(end_angle,end_axis_rotation)
}
for(i in seq_len(nrow(scene))) {
scene$end_transform_animation[i] = list(Translation %*%
PivotTranslateEnd %*%
Rotation %*%
Scale %*%
PivotTranslateStart)
scene$end_time[i] = end_time
}
return(scene)
}
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