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Rasterize images using a 3D software renderer. 3D scenes are created either by importing external files, building scenes out of the included objects, or by constructing meshes manually. Supports point and directional lights, anti-aliased lines, shadow mapping, transparent objects, translucent objects, multiple materials types, reflection, refraction, environment maps, multicore rendering, bloom, tone-mapping, and screen-space ambient occlusion.
Package details |
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Author | Tyler Morgan-Wall [aut, cph, cre] (<https://orcid.org/0000-0002-3131-3814>), Syoyo Fujita [ctb, cph], Vilya Harvey [ctb, cph], G-Truc Creation [ctb, cph], Sean Barrett [ctb, cph] |
Maintainer | Tyler Morgan-Wall <tylermw@gmail.com> |
License | GPL (>= 3) |
Version | 0.12.0 |
URL | https://www.rayvertex.com https://github.com/tylermorganwall/rayvertex |
Package repository | View on CRAN |
Installation |
Install the latest version of this package by entering the following in R:
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