Man pages for rayvertex
3D Software Rasterizer

add_lightAdd light
add_linesAdd Line
add_shapeAdd Shape
arrow_meshArrow 3D Model
center_meshCenter Mesh
change_materialChange Material
color_linesColor Lines
cone_meshCone 3D Model
construct_meshManually construct a mesh
convert_colorConvert Color
cube_meshCube 3D Model
cylinder_meshCylinder 3D Model
directional_lightGenerate Directional Lights
fliplrFlip Left-Right
flipudFlip Up-Down
generate_cornell_meshCornell Box 3D Model
generate_lineGenerate Lines
generate_rot_matrixGenerate Rotation Matrix
generate_toon_outlineAdd Outline
get_file_typeCheck Filename
get_mesh_bboxGet Mesh Bounding Box
get_mesh_centerGet Mesh Center
get_timeGet time
init_timePrint time
material_listMaterial List
merge_sceneMerge scene
mesh3d_meshMesh3d 3D Model
obj_meshOBJ Mesh 3D Model
ply_meshPLY Mesh 3D Model
point_lightPoint light
print_timePrint time
rasterize_linesRasterize Lines
rasterize_sceneRasterize Scene
read_objLoad an OBJ file
read_plyLoad an PLY file
remove_duplicate_materialsRemove Duplicates
rescaleRescale
r_objR 3D Model
rotate_linesRotate Lines
rotate_meshRotate Mesh
run_documentationRun Documentation
save_pngSave PNG
scale_linesScale Lines
scale_meshScale Mesh
scale_unit_meshScale Mesh to Unit Bounding Box
scene_from_listScene From List
segment_meshSegment 3D Model
set_materialSet Material
sphere_meshSphere 3D Model
text3d_meshText Object
torus_meshTorus 3D Model
translate_linesTranslate Lines
translate_meshTranslate Mesh
validate_sceneValidate Scene
verify_vertex_shaderVerify Vertex Shader
write_scene_to_objWrite the scene to an OBJ file
xy_rect_meshXY Rectangle 3D Model
xz_rect_meshXZ Rectangle 3D Model
yz_rect_meshYZ Rectangle 3D Model
rayvertex documentation built on July 9, 2023, 5:52 p.m.