API for rayvertex
3D Software Rasterizer

Global functions
.onLoad Source code
add_light Man page Source code
add_lines Man page Source code
add_shape Man page Source code
arrow_mesh Man page Source code
center_mesh Man page Source code
change_material Man page Source code
color_lines Man page Source code
cone_mesh Man page Source code
construct_mesh Man page Source code
convert_color Man page Source code
cube_mesh Man page Source code
cylinder_mesh Man page Source code
directional_light Man page Source code
fliplr Man page Source code
flipud Man page Source code
generate_cornell_mesh Man page Source code
generate_line Man page Source code
generate_rot_matrix Man page Source code
generate_toon_outline Man page Source code
get_file_type Man page Source code
get_mesh_bbox Man page Source code
get_mesh_center Man page Source code
get_time Man page Source code
init_time Man page Source code
load_obj Source code
load_ply Source code
material_list Man page Source code
merge_scene Man page Source code
mesh3d_mesh Man page Source code
obj_mesh Man page Source code
paste_digit Source code
ply_mesh Man page Source code
point_light Man page Source code
print_time Man page Source code
r_obj Man page Source code
rasterize Source code
rasterize_lines Man page Source code
rasterize_lines_rcpp Source code
rasterize_scene Man page Source code
read_obj Man page Source code
read_ply Man page Source code
remove_duplicate_materials Man page Source code
rescale Man page Source code
rotate_lines Man page Source code
rotate_mesh Man page Source code
run_documentation Man page Source code
save_png Man page Source code
scale_lines Man page Source code
scale_mesh Man page Source code
scale_unit_mesh Man page Source code
scene_from_list Man page Source code
segment_mesh Man page Source code
set_material Man page Source code
sphere_mesh Man page Source code
text3d_mesh Man page Source code
tonemap_image Source code
torus_mesh Man page Source code
translate_lines Man page Source code
translate_mesh Man page Source code
validate_scene Man page Source code
verify_vertex_shader Man page Source code
wireframe Source code
write_materials Source code
write_norm Source code
write_scene_to_obj Man page Source code
write_shapes Source code
write_tex Source code
write_verts Source code
xy_rect_mesh Man page Source code
xz_rect_mesh Man page Source code
yz_rect_mesh Man page Source code
rayvertex documentation built on July 9, 2023, 5:52 p.m.