API for rayvertex
3D Software Rasterizer

Global functions
.onLoad Source code
CalculateNormals Source code
CalculateTangents Source code
DisplaceMesh Source code
LoopSubdivide Source code
add_light Man page Source code
add_lines Man page Source code
add_plane_uv_mesh Man page Source code
add_shape Man page Source code
add_sphere_uv_mesh Man page Source code
arrow_mesh Man page Source code
cat_color Man page Source code
center_mesh Man page Source code
change_material Man page Source code
color_lines Man page Source code
cone_mesh Man page Source code
construct_mesh Man page Source code
convert_color Man page Source code
convert_rgb_to_ansi Man page Source code
cross_prod Man page Source code
cube_mesh Man page Source code
cylinder_mesh Man page Source code
directional_light Man page Source code
displace_mesh Man page Source code
displacement_sphere Man page Source code
flip_orientation_mesh Man page Source code
fliplr Man page Source code
flipud Man page Source code
format_pillar_data Source code
format_pillar_matlist Source code
format_pillar_shp Man page Source code
generate_cornell_mesh Man page Source code
generate_line Man page Source code
generate_rot_matrix Man page Source code
generate_rotation_matrix_from_direction Man page Source code
generate_surface Man page
generate_toon_outline Man page Source code
get_file_type Man page Source code
get_mesh_bbox Man page Source code
get_mesh_center Man page Source code
get_time Man page Source code
init_time Man page Source code
load_obj Source code
load_ply Source code
material_list Man page Source code
merge_scene Man page Source code
mesh3d_mesh Man page Source code
obj_mesh Man page Source code
paste_digit Source code
pillar_shaft.ray_shape Man page Source code
pillar_shaft.ray_shape_list Man page Source code
pillar_shaft.ray_vertex_data Source code
pillar_shaft.rayvertex_material Source code
pillar_shaft.rayvertex_material_list Source code
ply_mesh Man page Source code
point_light Man page Source code
print.ray_mesh Source code
print.ray_shape Man page Source code
print.ray_vertex_data Man page Source code
print.rayvertex_material Source code
print.rayvertex_material_list Source code
print_time Man page Source code
r_obj Man page Source code
rasterize Source code
rasterize_lines Man page Source code
rasterize_lines_rcpp Source code
rasterize_scene Man page Source code
ray_mesh Man page Source code
ray_shape Man page Source code
ray_shape_list Man page Source code
ray_vertex_data Man page Source code
rayvertex_material Source code
rayvertex_material_list Source code
read_obj Man page Source code
read_ply Man page Source code
register_s3_method Source code
remove_duplicate_materials Man page Source code
rescale Man page Source code
rotate_lines Man page Source code
rotate_mesh Man page Source code
run_documentation Man page Source code
save_png Man page Source code
scale_lines Man page Source code
scale_mesh Man page Source code
scale_unit_mesh Man page Source code
scene_from_list Man page Source code
segment_mesh Man page Source code
set_material Man page Source code
smooth_normals_mesh Man page Source code
smooth_normals_mesh_rcpp Source code
sphere_mesh Man page Source code
subdivide_mesh Man page Source code
swap_yz Man page Source code
tbl_sum.print_raymesh_df Source code
text3d_mesh Man page Source code
tonemap_image Source code
torus_mesh Man page Source code
translate_lines Man page Source code
translate_mesh Man page Source code
validate_mesh Man page Source code
validate_scene Man page Source code
vec_ptype_abbr.ray_shape Man page Source code
vec_ptype_abbr.ray_shape_list Man page Source code
vec_ptype_abbr.ray_vertex_data Source code
vec_ptype_abbr.rayvertex_material Source code Source code
vec_ptype_abbr.rayvertex_material_list Source code
verify_vertex_shader Man page Source code
wireframe Source code
write_materials Source code
write_norm Source code
write_scene_to_obj Man page Source code
write_shapes Source code
write_tex Source code
write_verts Source code
xy_rect_mesh Man page Source code
xz_rect_mesh Man page Source code
yz_rect_mesh Man page Source code
rayvertex documentation built on Sept. 11, 2024, 7:51 p.m.