#' Day 06: Lanternfish
#'
#' [Lanternfish](https://adventofcode.com/2021/day/6)
#'
#' @name day06
#' @rdname day06
#' @details
#'
#' **Part One**
#'
#' The sea floor is getting steeper. Maybe the sleigh keys got carried this
#' way?
#'
#' A massive school of glowing
#' [lanternfish](https://en.wikipedia.org/wiki/Lanternfish) swims past.
#' They must spawn quickly to reach such large numbers - maybe
#' *exponentially* quickly? You should model their growth rate to be sure.
#'
#' Although you know nothing about this specific species of lanternfish,
#' you make some guesses about their attributes. Surely, [each lanternfish
#' creates a new lanternfish]{title="I heard you like lanternfish."} once
#' every *7* days.
#'
#' However, this process isn\'t necessarily synchronized between every
#' lanternfish - one lanternfish might have 2 days left until it creates
#' another lanternfish, while another might have 4. So, you can model each
#' fish as a single number that represents *the number of days until it
#' creates a new lanternfish*.
#'
#' Furthermore, you reason, a *new* lanternfish would surely need slightly
#' longer before it\'s capable of producing more lanternfish: two more days
#' for its first cycle.
#'
#' So, suppose you have a lanternfish with an internal timer value of `3`:
#'
#' - After one day, its internal timer would become `2`.
#' - After another day, its internal timer would become `1`.
#' - After another day, its internal timer would become `0`.
#' - After another day, its internal timer would reset to `6`, and it
#' would create a *new* lanternfish with an internal timer of `8`.
#' - After another day, the first lanternfish would have an internal
#' timer of `5`, and the second lanternfish would have an internal
#' timer of `7`.
#'
#' A lanternfish that creates a new fish resets its timer to `6`, *not `7`*
#' (because `0` is included as a valid timer value). The new lanternfish
#' starts with an internal timer of `8` and does not start counting down
#' until the next day.
#'
#' Realizing what you\'re trying to do, the submarine automatically
#' produces a list of the ages of several hundred nearby lanternfish (your
#' puzzle input). For example, suppose you were given the following list:
#'
#' 3,4,3,1,2
#'
#' This list means that the first fish has an internal timer of `3`, the
#' second fish has an internal timer of `4`, and so on until the fifth
#' fish, which has an internal timer of `2`. Simulating these fish over
#' several days would proceed as follows:
#'
#' Initial state: 3,4,3,1,2
#' After 1 day: 2,3,2,0,1
#' After 2 days: 1,2,1,6,0,8
#' After 3 days: 0,1,0,5,6,7,8
#' After 4 days: 6,0,6,4,5,6,7,8,8
#' After 5 days: 5,6,5,3,4,5,6,7,7,8
#' After 6 days: 4,5,4,2,3,4,5,6,6,7
#' After 7 days: 3,4,3,1,2,3,4,5,5,6
#' After 8 days: 2,3,2,0,1,2,3,4,4,5
#' After 9 days: 1,2,1,6,0,1,2,3,3,4,8
#' After 10 days: 0,1,0,5,6,0,1,2,2,3,7,8
#' After 11 days: 6,0,6,4,5,6,0,1,1,2,6,7,8,8,8
#' After 12 days: 5,6,5,3,4,5,6,0,0,1,5,6,7,7,7,8,8
#' After 13 days: 4,5,4,2,3,4,5,6,6,0,4,5,6,6,6,7,7,8,8
#' After 14 days: 3,4,3,1,2,3,4,5,5,6,3,4,5,5,5,6,6,7,7,8
#' After 15 days: 2,3,2,0,1,2,3,4,4,5,2,3,4,4,4,5,5,6,6,7
#' After 16 days: 1,2,1,6,0,1,2,3,3,4,1,2,3,3,3,4,4,5,5,6,8
#' After 17 days: 0,1,0,5,6,0,1,2,2,3,0,1,2,2,2,3,3,4,4,5,7,8
#' After 18 days: 6,0,6,4,5,6,0,1,1,2,6,0,1,1,1,2,2,3,3,4,6,7,8,8,8,8
#'
#' Each day, a `0` becomes a `6` and adds a new `8` to the end of the list,
#' while each other number decreases by 1 if it was present at the start of
#' the day.
#'
#' In this example, after 18 days, there are a total of `26` fish. After 80
#' days, there would be a total of `5934`.
#'
#' Find a way to simulate lanternfish. *How many lanternfish would there be
#' after 80 days?*
#'
#' **Part Two**
#'
#' Suppose the lanternfish live forever and have unlimited food and space.
#' Would they take over the entire ocean?
#'
#' After 256 days in the example above, there would be a total of
#' `26984457539` lanternfish!
#'
#' @param x some data
#' @return For Part One, `f06a(x)` returns .... For Part Two,
#' `f06b(x)` returns ....
#' @export
#' @examples
#' f06a(example_data_06())
#' f06b(example_data_06())
f06a <- function(x) {
x <- factor(x, seq(0, 8))
timers <- c(table(x))
for (i in seq_len(80)) {
timers <- spawn(timers)
}
return(sum(timers))
}
#' @rdname day06
#' @export
f06b <- function(x) {
x <- factor(x, seq(0, 8))
timers <- c(table(x))
for (i in seq_len(256)) {
timers <- spawn(timers)
}
return(sum(timers))
}
spawn <- function(timers) {
return(setNames(timers[c(2:9, 1)]+c(0,0,0,0,0,0,timers[1],0,0), 0:8))
}
#' @param example Which example data to use (by position or name). Defaults to
#' 1.
#' @rdname day06
#' @export
example_data_06 <- function(example = 1) {
l <- list(
a = c(
3,4,3,1,2
)
)
l[[example]]
}
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