Nothing
### factor ================================================================
factorPalette <- function(palette,
domain,
na.color,
...) {
leaflet::colorFactor(palette = palette,
domain = domain,
na.color = na.color)
}
factorLegend <- function(map,
position,
values,
colors,
na.color,
layer.name,
...) {
pltt = unique(
zcolColors(
x = values[!is.na(values)]
, colors = colors
, na.color = na.color
, return.sorted = ifelse(is.function(colors), TRUE, FALSE)
)
)
if (length(levels(values)) == length(colors)) {
pltt = zcolColors(
x = values
, colors = colors
, na.color = na.color
, return.sorted = ifelse(is.function(colors), TRUE, FALSE)
)
}
pal <- factorPalette(
palette = pltt
, domain = values
, na.color = na.color
)
mvAddLegend(isAvailableInLeaflet()$leggrp,
layer.name,
map = map,
position = position,
pal = pal,
values = values,
opacity = mapviewGetOption("legend.opacity"),
title = ifelse(length(values) > 1, layer.name, ""),
...)
}
### character =============================================================
characterLegend <- function(map,
position,
values,
colors,
na.color,
layer.name) {
if( is.function(colors)) {
vals = unique(values[!is.na(values)])
} else {
vals = values
}
pal <- factorPalette(
palette = zcolColors(
x = vals
, colors = colors
, na.color = na.color
, return.sorted = ifelse(is.function(colors), TRUE, FALSE)
)
, domain = values
, na.color = na.color
)
mvAddLegend(isAvailableInLeaflet()$leggrp,
layer.name,
map = map,
position = position,
pal = pal,
values = values,
opacity = mapviewGetOption("legend.opacity"),
title = ifelse(length(values) > 1, layer.name, ""))
}
### numeric ===============================================================
numericPalette <- function(palette,
domain,
na.color,
...) {
leaflet::colorNumeric(palette = palette,
domain = domain,
na.color = na.color)
}
binPalette <- function(palette,
domain,
bins,
na.color,
...) {
leaflet::colorBin(palette = palette,
domain = domain,
bins = bins,
na.color = na.color)
}
numericLegend <- function(map,
position,
values,
colors,
at,
na.color,
layer.name,
...) {
n_unique <- ifelse(is.null(at), length(unique(values)), length(at))
if (is.null(at)) {
atc <- lattice::do.breaks(
extendLimits(
range(values, na.rm = TRUE)
)
, length(unique(values))
)
} else atc <- at
## in case people complain, add the <= 1 part as an option!!
if (is.null(at) & n_unique <= 1 & all(unique(values) %% 1 == 0, na.rm = TRUE)) {
factorLegend(map = map,
values = as.factor(unique(values)),
colors = colors,
position = position,
layer.name = layer.name,
na.color = na.color)
} else if (!(is.null(at))) {
if (anyNA(values)) values <- c(atc, NA) else values <- atc
pal <- binPalette(palette = colors(n_unique),
domain = atc,
bins = atc,
na.color = na.color,
...)
mvAddLegend(isAvailableInLeaflet()$leggrp,
layer.name,
map = map,
position = position,
pal = pal,
values = values,
opacity = mapviewGetOption("legend.opacity"),
title = ifelse(length(values) > 1, layer.name, ""),
...)
} else if (is.null(at)) {
pal <- numericPalette(palette = colors(n_unique),
domain = values,
na.color = na.color,
...)
mvAddLegend(isAvailableInLeaflet()$leggrp,
layer.name,
map = map,
position = position,
pal = pal,
values = values,
opacity = mapviewGetOption("legend.opacity"),
title = ifelse(length(values) > 1, layer.name, ""),
...)
}
}
mvAddLegend = function(grp_avail = isAvailableInLeaflet()$leggrp,
layer.name, ...) {
args = list(...)
leg_args = match.arg(
names(args)
, names(as.list(args(leaflet::addLegend)))
, several.ok = TRUE
)
if (grp_avail) {
do.call(leaflet::addLegend, c(args[leg_args], list(group = layer.name)))
} else {
do.call(leaflet::addLegend, c(args[leg_args]))
}
}
#' @importFrom stats na.omit
### mapviewLegend =========================================================
mapviewLegend <- function(values,
colors,
at,
na.color,
layer.name,
position = mapviewGetOption("legend.pos"),
...) {
# values = as.vector(values)
## factor
## if character convert to factor
if (inherits(values, "character")) {
values = as.factor(values)
}
## numeric
## if interger convert to numeric
if (inherits(values, "integer")) {
values = as.numeric(values)
}
if (length(colors) > 1) {
if (inherits(values, "factor")) {
if (length(values) == length(colors)) {
values = droplevels(values)
values = unique(values)
# values = factor(unique(droplevels(values)), levels = unique(droplevels(values)))
colors = unique(colors)[as.numeric(values)]
} else if (length(levels(values)) >= length(unique(colors))) {
values = unique(values)
colors = as.vector(stats::na.omit(colors[levels(values) %in% values]))
values = droplevels(values)
} else {
values = unique(droplevels(values))
colors = unique(colors)
}
if (length(colors) > length(values)) {
colors = colors[1:length(values)]
}
if (length(colors) < length(values)) {
colors = rep_len(colors, length(values))
}
}
if (inherits(values, "numeric")) {
values = unique(values)
colors = unique(colors)
if (length(colors) > length(values)) {
colors = grDevices::colorRampPalette(colors[1:length(values)])
} else if (length(colors) < length(values)) {
colors = grDevices::colorRampPalette(colors)
}
if (length(colors) == length(values)) {
colors = colors #colors[order(values)]
values = as.factor(values)
}
}
}
function(map) {
# if values inherits from more than one class, select
value.class = class(values)[length(class(values))]
switch(value.class,
factor = factorLegend(map,
position = position,
values = values, #levels(values),
colors = colors,
na.color = na.color,
layer.name = layer.name,
...),
character = characterLegend(map,
position = position,
values = values,
colors = colors,
na.color = na.color,
layer.name = layer.name,
...),
numeric = numericLegend(map,
position = position,
values = values,
colors = colors,
at = at,
na.color = na.color,
layer.name = layer.name,
...),
units = numericLegend(map,
position = position,
values = as.numeric(values),
colors = colors,
at = at,
na.color = na.color,
layer.name = layer.name,
...),
integer = numericLegend(map,
position = position,
values = values,
colors = colors,
at = at,
na.color = na.color,
layer.name = layer.name,
...))
}
}
### legacy ================================================================
addVectorLegend <- function(x,
map,
zcol,
at,
col.regions,
na.color) {
is.fact <- is.factor(x@data[, zcol])
if (is.fact) {
vals <- as.character(x@data[, zcol])
} else {
vals <- x@data[, zcol] # orig values needed for legend creation later on
}
if (is.null(at)) {
if (is.fact) {
at <- vals
} else {
at <- lattice::do.breaks(range(vals,
na.rm = TRUE),
length(vals))
}
}
if (any(is.na(vals))) {
leg_vals <- c(at, NA)
} else leg_vals <- at
if (is.function(col.regions)) col.regions <- col.regions(length(at))
if (is.fact) {
pal2 <- leaflet::colorFactor(palette = col.regions,
domain = at,
na.color = col2Hex(na.color))
} else {
## in case people complain, add this as an option!!
# if (length(at) > 11) {
pal2 <- leaflet::colorNumeric(palette = col.regions,
domain = at,
na.color = col2Hex(na.color))
# } else {
# pal2 <- leaflet::colorBin(palette = col.regions,
# bins = at, #length(at),
# domain = at,
# na.color = col2Hex(na.color))
# }
}
m <- leaflet::addLegend(map = map,
position = mapviewGetOption("legend.pos"),
values = leg_vals,
pal = pal2,
opacity = mapviewGetOption("legend.opacity"),
labFormat = labelFormat(big.mark = ""),
title = zcol)
return(m)
}
### raster
addRasterLegend <- function(x,
map,
title,
group,
at,
col.regions,
na.color) {
is.fact <- if (inherits(x, "stars"))
is.factor(x[[1]])
else
is.factor(x)
if (is.fact) {
vals <- as.character(x[])
} else if (inherits(x, "stars")) {
stopifnot (length(dim(x)) <= 3)
if (length(dim(x)) == 3)
vals = as.vector(x[, , , 1][[1]][])
else
vals = as.vector(x[[1]])
} else {
vals <- x[] # orig values needed for legend creation later on
}
if (is.null(at)) {
if (is.fact) {
at <- vals
} else {
at <- lattice::do.breaks(range(vals,
na.rm = TRUE),
length(vals))
}
}
if (any(is.na(vals))) {
leg_vals <- c(at, NA)
} else leg_vals <- at
if (is.function(col.regions)) col.regions <- col.regions(length(at))
if (is.fact) {
pal2 <- leaflet::colorFactor(palette = col.regions,
domain = at,
# levels = as.character(levels(x)[[1]][, 2]),
na.color = col2Hex(na.color))
} else {
## in case people complain, add this as an option!!
# if (length(at) > 11) {
pal2 <- leaflet::colorNumeric(palette = col.regions,
domain = at,
na.color = col2Hex(na.color))
# } else {
# pal2 <- leaflet::colorBin(palette = col.regions,
# bins = at, #length(at),
# domain = at,
# na.color = col2Hex(na.color))
# }
}
if (isAvailableInLeaflet()$leggrp) {
m <- leaflet::addLegend(map = map,
position = mapviewGetOption("legend.pos"),
values = leg_vals,
group = group,
pal = pal2,
opacity = mapviewGetOption("legend.opacity"),
labFormat = labelFormat(big.mark = ""),
title = title)
} else {
m <- leaflet::addLegend(map = map,
position = mapviewGetOption("legend.pos"),
values = leg_vals,
pal = pal2,
opacity = mapviewGetOption("legend.opacity"),
labFormat = labelFormat(big.mark = ""),
title = title)
}
return(m)
}
## legend for plainview, slideview, cubeview ==============================
rasterLegend <- function(key) {
draw.colorkey(key = key, draw = TRUE)
}
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