playme: Play audio

View source: R/io.R

playmeR Documentation

Play audio

Description

Plays one or more sounds: wav/mp3 file(s), Wave objects, or numeric vectors. This is a simple wrapper for the functionality provided by play. Recommended players on Linux: "play" from the "vox" library (default), "aplay".

Usage

playme(x, samplingRate = 16000, player = NULL, from = NULL, to = NULL)

Arguments

x

path to a folder, one or more wav or mp3 files c('file1.wav', 'file2.mp3'), Wave object, numeric vector, or a list of Wave objects or numeric vectors

samplingRate

sampling rate of x (only needed if x is a numeric vector)

player

the name of player to use, eg "aplay", "play", "vlc", etc. Defaults to "play" on Linux, "afplay" on MacOS, and tuneR default on Windows. In case of errors, try setting another default player for play

from, to

play a selected time range (s)

Examples

## Not run: 
# Play an audio file:
playme('pathToMyAudio/audio.wav')

# Create and play a numeric vector:
f0_Hz = 440
sound = sin(2 * pi * f0_Hz * (1:16000) / 16000)
playme(sound, 16000)
playme(sound, 16000, from = .1, to = .5)  # play from 100 to 500 ms

# In case of errors, look into tuneR::play(). For ex., you might need to
# specify which player to use:
playme(sound, 16000, player = 'aplay')

# To avoid doing it all the time, set the default player:
tuneR::setWavPlayer('aplay')
playme(sound, 16000)  # should now work without specifying the player

## End(Not run)

soundgen documentation built on Aug. 14, 2022, 5:05 p.m.