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# demo: lsystem.r
# author: Daniel Adler
#
# geometry
#
deg2rad <- function( degree ) {
return( degree*pi/180 )
}
rotZ.m3x3 <- function( degree ) {
kc <- cos(deg2rad(degree))
ks <- sin(deg2rad(degree))
return(
matrix(
c(
kc, -ks, 0,
ks, kc, 0,
0, 0, 1
),ncol=3,byrow=TRUE
)
)
}
rotX.m3x3 <- function( degree ) {
kc <- cos(deg2rad(degree))
ks <- sin(deg2rad(degree))
return(
matrix(
c(
1, 0, 0,
0, kc, -ks,
0, ks, kc
),ncol=3,byrow=TRUE
)
)
}
rotY.m3x3 <- function( degree ) {
kc <- cos(deg2rad(degree))
ks <- sin(deg2rad(degree))
return(
matrix(
c(
kc, 0, ks,
0, 1, 0,
-ks, 0, kc
),ncol=3,byrow=TRUE
)
)
}
rotZ <- function( v, degree ) {
return( rotZ.m3x3(degree) %*% v)
}
rotX <- function( v, degree ) {
return( rotX.m3x3(degree) %*% v)
}
rotY <- function( v, degree ) {
return( rotY.m3x3(degree) %*% v)
}
#
# turtle graphics, rgl implementation:
#
turtle.init <- function(pos=c(0,0,0),head=0,pitch=90,roll=0,level=0) {
rgl.clear("all")
rgl.bg(color="black")
rgl.light()
return( list(pos=pos,head=head,pitch=pitch,roll=roll,level=level) )
}
turtle.move <- function(turtle, steps, color) {
rm <- rotX.m3x3(turtle$pitch) %*% rotY.m3x3(turtle$head) %*% rotZ.m3x3(turtle$roll)
from <- as.vector( turtle$pos )
dir <- rm %*% c(0,0,-1)
to <- from + dir * steps
x <- c( from[1], to[1] )
y <- c( from[2], to[2] )
z <- c( from[3], to[3] )
rgl.lines(x,y,z,col=color,size=1.5,alpha=0.5)
turtle$pos <- to
return(turtle)
}
turtle.pitch <- function(turtle, degree) {
turtle$pitch <- turtle$pitch + degree
return(turtle)
}
turtle.head <- function(turtle, degree) {
turtle$head <- turtle$head + degree
return(turtle)
}
turtle.roll <- function(turtle, degree) {
turtle$roll <- turtle$roll + degree
return(turtle)
}
#
# l-system general
#
lsystem.code <- function( x )
substitute( x )
lsystem.gen <- function( x, grammar, levels=0 ) {
code <- eval( substitute( substitute( REPLACE , grammar ), list(REPLACE=x) ) )
if (levels)
return( lsystem.gen( code , grammar , levels-1 ) )
else
return( code )
}
#
# l-system plot
#
lsystem.plot <- function( expr, level ) {
turtle <- turtle.init(level=level)
lsystem.eval( expr, turtle )
}
lsystem.eval <- function( expr, turtle ) {
if ( length(expr) == 3 ) {
turtle <- lsystem.eval( expr[[2]], turtle )
turtle <- lsystem.eval( expr[[3]], turtle )
turtle <- lsystem.eval( expr[[1]], turtle )
} else if ( length(expr) == 2 ) {
saved <- turtle
turtle <- lsystem.eval( expr[[1]], turtle )
turtle <- lsystem.eval( expr[[2]], turtle )
turtle <- saved
} else if ( length(expr) == 1 ) {
if ( as.name(expr) == "stem" ) turtle <- turtle.move(turtle, 5, "brown")
else if ( as.name(expr) == "short") turtle <- turtle.move(turtle, 5, "brown")
else if ( as.name(expr) == "leaf" ) {
rgl.spheres(turtle$pos[1],turtle$pos[2],turtle$pos[3],radius=0.1+turtle$level*0.3,color="green")
rgl.sprites(turtle$pos[1],turtle$pos[2],turtle$pos[3],radius=0.5+turtle$level*0.3 ,color="green",texture=system.file("textures/particle.png",package="rgl"),textype="alpha",alpha=0.5)
}
else if ( as.name(expr) == "roll" ) turtle <- turtle.head(turtle, 60)
else if ( as.name(expr) == "down" ) turtle <- turtle.pitch(turtle,10)
else if ( as.name(expr) == "up" ) turtle <- turtle.pitch(turtle,-10)
else if ( as.name(expr) == "left" ) turtle <- turtle.head(turtle, 1)
else if ( as.name(expr) == "right") turtle <- turtle.head(turtle,-1.5)
else if ( as.name(expr) == "turnleft") turtle <- turtle.head(turtle,20)
else if ( as.name(expr) == "turnright") turtle <- turtle.head(turtle,-20)
else if ( as.name(expr) == "turn") turtle <- turtle.roll(turtle,180)
}
return(turtle)
}
#
# example
#
simple <- function(level=0) {
grammar <- list(
stem=lsystem.code(
stem-(up-stem-leaf)-stem-(down-stem-leaf)-stem-leaf
)
)
plant <- lsystem.gen(lsystem.code(stem), grammar, level )
lsystem.plot(plant,level)
}
rgl.demo.lsystem <- function(level=0) {
gen <- list(
stem=lsystem.code(
stem-left-stem-branch( turnleft-down-short-turnleft-down-stem-leaf)-right-right-stem--branch( turnright-up-short-turnright-up-short-turnright-short-stem-leaf)-left-left-left-stem-branch( turnleft-down-short-turnright-down-stem-leaf )-branch( up-turnright-short-up-turnleft-up-stem-leaf )
)
)
plant <- lsystem.gen(lsystem.code(stem), gen, level )
lsystem.plot(plant,level)
}
rgl.open()
rgl.demo.lsystem(level=1)
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