Generate viridis Color code for continuous values
1 2 3 4 5 6 7 8 9 10 | spec_color(
x,
alpha = 1,
begin = 0,
end = 1,
direction = 1,
option = "D",
na_color = "#BBBBBB",
scale_from = NULL
)
|
x |
continuous vectors of values |
alpha |
The alpha transparency, a number in [0,1], see argument alpha in
|
begin |
The (corrected) hue in [0,1] at which the viridis colormap begins. |
end |
The (corrected) hue in [0,1] at which the viridis colormap ends. |
direction |
Sets the order of colors in the scale. If 1, the default, colors are ordered from darkest to lightest. If -1, the order of colors is reversed. |
option |
A character string indicating the colormap option to use. Four options are available: "magma" (or "A"), "inferno" (or "B"), "plasma" (or "C"), "viridis" (or "D", the default option) and "cividis" (or "E"). |
na_color |
color code for NA values |
scale_from |
input range (vector of length two). If not given, is calculated from the range of x |
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