Man pages for rayvertex
3D Software Rasterizer

add_lightAdd light
add_linesAdd Line
add_plane_uv_meshAdd Plane UV Mapping to Mesh
add_shapeAdd Shape
add_sphere_uv_meshAdd Sphere UV Mapping to Mesh
arrow_meshArrow 3D Model
cat_colorPrint out the color
center_meshCenter Mesh
change_materialChange Material
color_linesColor Lines
cone_meshCone 3D Model
construct_meshManually construct a mesh
convert_colorConvert Color
convert_rgb_to_ansiConvert RGB to ANSI Color
cross_prodCross Product
cube_meshCube 3D Model
cylinder_meshCylinder 3D Model
directional_lightGenerate Directional Lights
displacement_sphereConstruct Displacement Sphere
displace_meshDisplace a Mesh
fliplrFlip Left-Right
flip_orientation_meshFlip Orientation
flipudFlip Up-Down
format_pillar_shpFormat ray_shape for pillar
generate_cornell_meshCornell Box 3D Model
generate_lineGenerate Lines
generate_rotation_matrix_from_directionGenerate Rotation Matrix from Direction
generate_rot_matrixGenerate Rotation Matrix
generate_surfaceGenerate Surface
generate_toon_outlineAdd Outline
get_file_typeCheck Filename
get_mesh_bboxGet Mesh Bounding Box
get_mesh_centerGet Mesh Center
get_timeGet time
init_timePrint time
material_listMaterial List
merge_sceneMerge scene
mesh3d_meshMesh3d 3D Model
obj_meshOBJ Mesh 3D Model
pillar_shaft.ray_shapePillar shaft for ray_shape
pillar_shaft.ray_shape_listPillar shaft for ray_shape_list
ply_meshPLY Mesh 3D Model
point_lightPoint light
print.ray_shapePrint method for ray_shape
print.ray_vertex_dataPrint method for ray_vertex_data
print_timePrint time
rasterize_linesRasterize Lines
rasterize_sceneRasterize Scene
ray_meshConstructor for ray_mesh
ray_shapeDefine the ray_shape class
ray_shape_listDefine the ray_shape_list class
ray_vertex_dataDefine the ray_vertex_data class
read_objLoad an OBJ file
read_plyLoad an PLY file
remove_duplicate_materialsRemove Duplicates
rescaleRescale
r_objR 3D Model
rotate_linesRotate Lines
rotate_meshRotate Mesh
run_documentationRun Documentation
save_pngSave PNG
scale_linesScale Lines
scale_meshScale Mesh
scale_unit_meshScale Mesh to Unit Bounding Box
scene_from_listScene From List
segment_meshSegment 3D Model
set_materialSet Material
smooth_normals_meshCalculate Smooth Mesh Normals
sphere_meshSphere 3D Model
subdivide_meshSubdivide Mesh
swap_yzSwap Y/Z Axis
text3d_meshText Object
torus_meshTorus 3D Model
translate_linesTranslate Lines
translate_meshTranslate Mesh
validate_meshValidate Mesh Data
validate_sceneValidate Scene
vec_ptype_abbr.ray_shapeAbbreviate the ptype of ray_shape
vec_ptype_abbr.ray_shape_listAbbreviate the ptype of ray_shape_list
verify_vertex_shaderVerify Vertex Shader
write_scene_to_objWrite the scene to an OBJ file
xy_rect_meshXY Rectangle 3D Model
xz_rect_meshXZ Rectangle 3D Model
yz_rect_meshYZ Rectangle 3D Model
rayvertex documentation built on April 4, 2025, 2:37 a.m.