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#'@title Prepare the scene list
#'
#'@keywords internal
#'@examples
#'#internal
prepare_scene_list = function(scene, width = 400, height = 400, fov = 20,
lookfrom = c(0,1,10), lookat = c(0,0,0), camera_up = c(0,1,0),
samples = 100, camera_description_file = NA,
camera_scale = 1, iso = 100, film_size = 22,
min_variance = 0.00005, min_adaptive_size = 8,
sample_method = "sobol",
max_depth = NA, roulette_active_depth = 100,
ambient_light = FALSE,
aperture = 0.1, clamp_value = Inf,
filename = NULL, backgroundhigh = "#80b4ff",backgroundlow = "#ffffff",
shutteropen = 0.0, shutterclose = 1.0, focal_distance=NULL, ortho_dimensions = c(1,1),
tonemap ="gamma", bloom = TRUE, parallel=TRUE, bvh_type = "sah",
environment_light = NULL, rotate_env = 0, intensity_env = 1,
debug_channel = "none", return_raw_array = FALSE,
progress = interactive(), verbose = FALSE, sample_dist = Inf,
keep_colors = FALSE, integrator_type = "nee", denoise = TRUE,
print_debug_info = FALSE) {
#Process images, convert shapes and materials to enums, extract positions, and
scene_info = process_scene(scene)
if(!is.numeric(debug_channel)) {
debug_channel = unlist(lapply(tolower(debug_channel),switch,
"none" = 0,"depth" = 1,"normals" = 2, "uv" = 3, "bvh" = 4,
"variance" = 5, "normal" = 2, "dpdu" = 6, "dpdv" = 7, "color" = 8,
"position" = 10, "direction" = 11, "time" = 12, "shape" = 13,
"pdf" = 14, "error" = 15, "bounces" = 16, "camera" = 17,
"ao" = 18, "material" = 19, 0))
if(debug_channel != 0) {
denoise = FALSE
}
light_direction = c(0,1,0)
} else {
denoise = FALSE
light_direction = debug_channel
debug_channel = 9
}
integrator_type = switch(integrator_type, "nee" = 1L, "rtiow" = 2L, "basic" = 3L,
stop(integrator_type, " not recognized as valid `integrator_type`"))
if(debug_channel == 4) {
message("rayrender must be compiled with option DEBUGBVH for this debug option to work")
}
if(debug_channel == 0 && is.na(max_depth)) {
max_depth = 50
}
if(debug_channel == 16 && is.na(max_depth)) {
max_depth = 10000
}
if(debug_channel != 0 && is.na(max_depth)) {
max_depth = 1
}
iso = iso/100
film_size = film_size/1000
lookvec = (lookat - lookfrom)
i1 = c(2,3,1)
i2 = c(3,1,2)
if(all(lookvec[i1]*camera_up[i2] - lookvec[i2]*camera_up[i1] == 0)) {
stop("camera_up value c(", paste(camera_up, collapse=","), ") is aligned exactly with camera vector (lookat - lookfrom). Choose a different value for camera_up.")
}
backgroundhigh = convert_color(backgroundhigh)
backgroundlow = convert_color(backgroundlow)
if(!tonemap %in% c("gamma","reinhold","uncharted", "hbd", "raw")) {
stop("tonemap value ", tonemap, " not recognized")
}
if(!scene_info$any_light &&
is.null(ambient_light) &&
is.null(environment_light)) {
ambient_light = TRUE
} else {
if(is.null(ambient_light)) {
ambient_light = FALSE
}
}
#Background image handler
if(!is.null(environment_light)) {
hasbackground = TRUE
backgroundstring = path.expand(environment_light)
if(!file.exists(environment_light)) {
hasbackground = FALSE
warning("file '", environment_light, "' cannot be found, not using background image.")
}
if(dir.exists(environment_light)) {
stop("environment_light argument '", environment_light, "' is a directory, not a file.")
}
} else {
hasbackground = FALSE
backgroundstring = ""
}
#scale handler
if(length(lookfrom) != 3) {
stop("lookfrom must be length-3 numeric vector")
}
if(length(lookat) != 3) {
stop("lookat must be length-3 numeric vector")
}
if(is.null(focal_distance)) {
focal_distance = sqrt(sum((lookfrom-lookat)^2))
}
numbercores = getOption("cores", default = getOption("Ncpus", default = parallel::detectCores()))
if(!parallel) {
numbercores = 1
}
if(fov == 0) {
if(length(ortho_dimensions) != 2) {
stop("ortho_dimensions must be length-2 numeric vector")
}
}
sample_method = unlist(lapply(tolower(sample_method),switch,
"random" = 0,"stratified" = 1, "sobol" = 2,"sobol_blue" = 3, 0))
camera_info = list()
strat_dim = c()
if(length(samples) == 2) {
strat_dim = samples
samples = samples[1]*samples[2]
} else {
strat_dim = rep(min(floor(sqrt(samples)),8),2)
}
fov = ifelse(fov < 0, 0, fov)
if(!is.na(camera_description_file)) {
camera_description_file = switch(camera_description_file,
"50mm" = system.file("extdata","dgauss.50mm.txt",
package="rayrender"),
"wide" = system.file("extdata","wide.22mm.txt",
package="rayrender"),
"fisheye" = system.file("extdata","fisheye.10mm.txt",
package="rayrender"),
"telephoto" = system.file("extdata","telephoto.250mm.txt",
package="rayrender"),
camera_description_file)
if(file.exists(camera_description_file)) {
real_camera_info = as.matrix(utils::read.delim(camera_description_file, header=FALSE, comment.char="#"))
fov = -1
} else {
warning("Camera description file `", camera_description_file, "` not found. Ignoring.")
camera_description_file = NA
real_camera_info = matrix(nrow=0,ncol=4)
}
} else {
real_camera_info = matrix(nrow=0,ncol=4)
}
camera_info$nx = width
camera_info$ny = height
camera_info$ns = samples
camera_info$fov = fov
camera_info$lookfrom = lookfrom
camera_info$lookat = lookat
camera_info$aperture = aperture
camera_info$camera_up = camera_up
camera_info$shutteropen = shutteropen
camera_info$shutterclose = shutterclose
camera_info$ortho_dimensions = ortho_dimensions
camera_info$focal_distance = focal_distance
camera_info$max_depth = max_depth
camera_info$roulette_active_depth = roulette_active_depth
camera_info$sample_method = sample_method
camera_info$stratified_dim = strat_dim
camera_info$light_direction = light_direction
camera_info$bvh = switch(bvh_type,"sah" = 1, "equal" = 2, 1)
camera_info$real_camera_info = real_camera_info
camera_info$film_size = film_size
camera_info$camera_scale = camera_scale
camera_info$sample_dist = sample_dist
camera_info$keep_colors = keep_colors
camera_info$iso = iso
if(max_depth <= 0) {
stop("max_depth must be greater than zero")
}
if(roulette_active_depth <= 0) {
stop("roulette_active_depth must be greater than zero")
}
if(min_adaptive_size < 1) {
warning("min_adaptive_size cannot be less than one: setting to one")
min_adaptive_size = 1
}
if(min_variance < 0) {
stop("min_variance cannot be less than zero")
} else if (min_variance == 0) {
min_variance = 0L
}
render_info = list()
render_info$ambient_light = ambient_light
render_info$bghigh = backgroundhigh
render_info$bglow = backgroundlow
render_info$clampval = clamp_value
render_info$progress_bar = progress
render_info$numbercores = numbercores
render_info$hasbackground = hasbackground
render_info$background = backgroundstring
render_info$rotate_env = rotate_env
render_info$intensity_env = intensity_env
render_info$verbose = verbose
render_info$debug_channel = debug_channel
render_info$min_variance = min_variance
render_info$min_adaptive_size = min_adaptive_size
render_info$integrator_type = integrator_type
render_info$denoise = denoise
render_info$print_debug_info = print_debug_info
all_info = list()
all_info$scene_info = scene_info
all_info$camera_info = camera_info
all_info$render_info = render_info
all_info$scene = scene_info$scene
return(all_info)
}
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