# utility functions
xy_coords <- function(x, y = NULL, xlab = NULL, ylab = NULL,
log = NULL, recycle = FALSE)
{
xy <- xy.coords(x, y, xlab, ylab, log, recycle)
class(xy) <- "xy.coords"
xy
}
"[.xy.coords" <- function(x, i)
{
x$x <- x$x[i]
x$y <- x$y[i]
x
}
as.data.frame.xy.coords <- function(x)
{
data.frame(x=x$x, y=x$y)
}
# xy = xy_coords(1:5, 5:1)
# xy[1:3]
# as.data.frame(xy)
#' Set alpha value to color
#'
#' Given a color in any standard format, the color is
#' converted to hex and an alpha value is added.
#'
#' @param col A color in a standard format
#' (e.g. \code{"#000000"}, \code{"black"}, \code{1}).
#' @param alpha Alpha value to add to color
#' (default \code{=1}, i.e. opaque).
#' @return hex color value.
#' @export
#' @examples
#'
#' set_alpha_color_value("black", .5)
#' set_alpha_color_value(1:3, .5)
#' set_alpha_color_value("#000000", .5)
#'
set_alpha_color_value <- function(col, alpha=1)
{
k <- col2rgb(col) / 255
rgb(red = k["red", ],
green = k["green", ],
blue = k["blue", ],
alpha = alpha, maxColorValue=1)
}
#' Euclidean vector norm
#' @param x A vector or a matrix. If a matrix, each column is
#' treated as a vector and the Euclidean norm is calculated for each column.
#' @export
#'
norm_vec <- function(x)
{
norm_vec_ <- function(x) sqrt(sum(x^2))
if (is.vector(x))
x <- cbind(x)
apply(x, 2, norm_vec_)
}
#' Convert usr coordinates to mm
#' @param v A 2D vector
#' @export
#' @keywords internal
#'
usr_to_mm <- function(v)
{
n = c(grconvertX(v[1], from = "user", to = "inches"),
grconvertY(v[2], from = "user", to = "inches"))
n * 25.4 # convert inch to mm
}
#' Convert mm to usr coordinates
#' @param v A 2D vector
#' @export
#' @keywords internal
#'
mm_to_usr <- function(v)
{
n = v / 25.4 # convert mm to inch
c(grconvertX(n[1], from = "inches", to = "user"),
grconvertY(n[2], from = "inches", to = "user"))
}
#' Scale length of vector to given mm
#'
#' This function will scale a vector in usr coordinates to mm
#' so the plotted length will be as desired. This will be particularly
#' useful in situtations where the plot aspect ratio is unequal to 1.
#'
#' @param v A 2D vector
#' @param mm Numeric. Length to standardize vector to in mm.
#' @export
#' @example examples/example-scale-vec-length-to-mm.R
#'
scale_vec_length_to_mm <- function(v, mm=10)
{
origin = usr_to_mm(c(0,0))
n = usr_to_mm(v) - origin
nn = n / sum(n^2)^.5
mm * mm_to_usr(nn + origin)
}
#' Get plot aspect ratio and 1mm in usr coordinates
#'
#' @return A list with the following elements:
#' \item{\code{asp}}{Plot aspect ratio}
#' \item{\code{usr.1mm}}{width and height of 1 mm in usr coordinates}
#' @export
#' @keywords internal
#' @examples
#'
#' plot(1:10, asp=2)
#' get_plot_asp_ratio()
#'
get_plot_asp_ratio <- function()
{
w <- par("pin")[1] / diff(par("usr")[1:2]) * 25.4 # mm per x usr-unit
h <- par("pin")[2] / diff(par("usr")[3:4]) * 25.4 # mm per y usr-unit
w.mm = 1/w # 1mm width in usr units
h.mm = 1/h # 1mm height in usr units
list(asp=h/w, # aspect ratio
usr.1mm=c(w.mm, h.mm) ) # width and height of 1 mm in usr units
}
#' Calculate the trace of a matrix.
#' @param x A matrix.
#' @return The trace of matrix \code{x}
#' @export
#' @keywords internal
#'
tr <- function(x){
if (!is.matrix(x))
stop("x must be a matrix")
sum(diag(x))
}
#' Conversion from degrees to radians
#'
#' @param x Degrees.
#' @export
#' @examples
#'
#' degree_to_rad(seq(0, 360, length=45))
#'
degree_to_rad <- function(x){
x * pi/180
}
#' Conversion from radians to degrees
#'
#' @param x Radians.
#' @export
#' @examples
#'
#' rad_to_degree(seq(0, 2*pi, length=pi/2))
#'
rad_to_degree <- function(x){
x * 180/pi
}
polar_to_cartesian <- function(rad, r) {
r * c(cos(rad), sin(rad))
}
calc_rss <- function(A, B) {
sum(diag(t(A - B) %*% (A - B)))
}
#' Generate a 2D rotation matrix
#' @param alpha Angle in radians, clockwise
#' @param clockwise Rotate clockwise?
#' @return A 2D rotation matrix
#' @export
#' @examples
#' v <- c(0,1) # point
#' as <- seq(0, pi/2, length=10) # radians to rotate
#' plot(NULL, xlim=c(-1,1), ylim=c(-1,1), asp=1)
#' for (a in as)
#' points(v %*% rotation_matrix_2d(a))
#' for (a in as)
#' points(v %*% rotation_matrix_2d(a, FALSE), col="red")
#'
rotation_matrix_2d <- function(alpha=0, clockwise=TRUE)
{
R = matrix(c(cos(alpha), sin(alpha), -sin(alpha), cos(alpha)), 2)
if (! clockwise)
R = R %*% diag(c(1,-1))
R
}
#' Generate a all rotation planes for 3D rotation matrix
#' @param a Angle in radians
#' @return A list with rotation upon all of the three axes.
#' @export
#'
#'
rotation_matrix_3d <- function(a)
{
R.x <- matrix( c(1, 0, 0, 0, cos(a), sin(a), 0, -sin(a), cos(a) ), 3)
R.y <- matrix( c(cos(a), 0, -sin(a), 0, 1, 0, sin(a), 0, cos(a) ), 3)
R.z <- matrix( c(cos(a), sin(a), 0, -sin(a), cos(a), 0, 0, 0, 1 ), 3)
list(R.x=R.x, R.y=R.y, R.z=R.z)
}
interpolate_rotation_matrix <- function(R, x=.5)
{
e <- eigen(R)
D <- diag(e$values)
U <- e$vectors
Rx <- Re(U %*% D^x %*% Conj(t(U)))
Rx
}
# TODO Martin
ArrowPlus <- function(x,y, mode="pp",...)
{
if (mode == "pv") {
#Punkt mit Vektor
Arrows(x[1],x[2],x[1]+y[1],x[2]+y[2], ...)
} else if (mode == "pp") {
#Punkt zu Punkt
Arrows(x[1],x[2],y[1],y[2], ...)
}
}
#' Angle / radian between two vectors.
#'
#' Function comes in two flavors. Either it calculates the smallest angle
#' [0, 180) or the anti-clockwise angle with respect to the second
#' vector [0, 360).
#'
#' @param a,b Vector
#' @param rad Angular measure is radian? (default \code{TRUE}).
#' @param mode 1= smallest angle in [0, 180); 2=anti-clockwise angle with respect
#' #' vector b in [0, 360).
#' @return Angle
#' @export
#' @example examples/example-vecangle.R
#'
vec_angle <- function(a, b, rad=TRUE, mode=1)
{
# minimal radian between vectors
if (mode == 1) {
r <- acos(sum(a * b) /
( sum(a^2)^.5 * sum(b^2)^.5) )
}
# anti-clockwise radian with respect to vector b
if (mode == 2) {
#r = atan2(a[1]*b[2] - b[1]*a[2], a[1]*b[1] + a[2]*b[2])
r = atan2(b[1]*a[2] - a[1]*b[2], b[1]*a[1] + b[2]*a[2])
# r = (-180/pi * ang) %% 360 # restrict to 0 to 260 range
# r = r * pi /180 # convert to radians
r = r %% (2*pi) # restrict to 2pi range
}
if (!rad) # return degress if requested
r <- r * 180 / pi # convert radians to angle
r
}
#' Adjust text srt (rotation) to get readable directions
#'
#' @details
#' srt values are mapped as follows:
#' 0 to 90 = keep,
#' 271 to 260 = keep,
#' 91 to 270 = add 180 degrees.
#'
#' @param a Vector of angles (anti-clockwise).
#' @param ortho Rotate so text is orthogonal to the axis?
#' @export
#' @example examples/example-harmonize-text.R
#'
harmonize_text_srt <- function(a, ortho=FALSE)
{
a.new <- ifelse(a > 90 & a <=270, a + 180, a)
if (ortho)
a.new <- ifelse( (a>90 & a<=180) |
(a>=270 & a<360), a.new + 90, a.new -90)
a.new
}
#' Generate offset for axis labels in usr coords.
#'
#' @param v Vector of axis direction.
#' @param line Offset in line heights
#' @param below Offset in direction below thes axis?
#' @details
#' Generates an offset to place labels below or above an axis.
#' The offest is given in multiple of the lineheight.
#' @return A vector containing width and height for single character.
#' @examples
#' axes_label_offset(c(1,1))
#'
axes_label_offset <- function(v, line=1, below=TRUE)
{
v <- v / sum(v^2)^.5 # to unit vec
R <- rotation_matrix_2d(pi/2) # 90 degree rotation
n <- rbind(v %*% R) # get normal vector
if (n[2] > 0) # reflect if not pointing upwards
n <- n * -1
if (!below) # reflect normal vector if label
n <- n * -1 # should go above axis
ch <- par()$cxy # char width and height in usr coords
n * ch * line
}
#' Get normal vector for given 2D vector.
#'
#' @param v A 2D vector.
#' @param upwards Vector direction is selected so it points in
#' positive y-direction by default.
#' @return A 2D vector of length one.
#' @export
#' @examples
#'
#' v <- c(1,1)
#' u <- get_2d_normal_vector(v)
#' d <- get_2d_normal_vector(v, upwards=FALSE)
#' plot(NULL, xlim=c(-1,1), ylim=c(-1,1), asp=1)
#' arrows(0, 0, v[1], v[2])
#' arrows(0, 0, u[1], u[2], col=2)
#' arrows(0, 0, d[1], d[2], col=3)
#'
get_2d_normal_vector <- function(v, upwards=TRUE)
{
v <- as.vector(v) # make sure its a column vector, if e.g. a 1x2 matrix is passed
v <- v / sum(v^2)^.5 # to unit vec
R <- rotation_matrix_2d(pi/2) # 90 degree rotation
n <- rbind(v %*% R) # get normal vector
if (n[2] < 0) # reflect if not pointing upwards
n <- n * -1
if (!upwards) # reflect normal vector if label
n <- n * -1 # should go above axis
as.vector(n)
}
#' Add labels to an axis at given positions
#'
#' @details
#' Places value labels at given points and in direction given by
#' vector. The labels are rotated automatically to be readable.
#'
#' @param v Direction vector of axis.
#' @param U Points on axis in user coordinates
#' @param labels Labels to place on axis.
#' @param i Indexes of which labels to plot.
#' @param ortho Labels orthogonal to axis? (default \code{FALSE}).
#' @param below Should the label appear below the axis?
#' @param line Number of lines label is placed below axis.
#' @param srt A numerical value specifying (in degrees) how the text
#' should be rotated.
#' @param ... Passed on to \code{\link{text}} to plot labels.
#' @section TODO Respect cex argument, correct char width (SO question)
#' @export
#' @example examples/example-add-axis-labels.R
#'
add_axes_labels <- function(v, U, labels, i=1:nrow(U),
ortho=FALSE, below=TRUE,
line=1, srt=NULL, ...)
{
if (is.null(srt)) {
srt <- vec_angle(v, c(1,0), rad=FALSE, mode=2) # anti-clock angle between axis vector and x-axis
srt <- harmonize_text_srt(srt, ortho=ortho) # make text direction readable
}
d <- axes_label_offset(v, line = line, below=below) # get offset to place text under or over axis
Uoff <- sweep(U, 2, d, "+") # add x and y offest to all axis points
text(Uoff[i, ,drop=F], labels=labels[i], srt=srt, ...)
}
#vec_angle(c(1,1), c(1,0), rad=T, mode=2)
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