Nothing
### Rotates metaMDS or monoMDS result so that axis one is parallel to
### vector 'x'.
`MDSrotate` <-
function(object, vec, na.rm = FALSE, ...)
{
workswith <- c("metaMDS", "monoMDS", "GO")
if (!inherits(object, workswith))
stop(gettextf("function works only with the results of: %s",
paste(workswith, collapse = ", ")))
x <- object$points
if (is.null(object$species))
sp <- NA
else
sp <- object$species
N <- NCOL(x)
if (N < 2)
stop(gettextf("needs at least 2 dimensions"))
vec <- as.matrix(vec)
NV <- NCOL(vec)
if (NV >= N)
stop(gettextf("You can have max %d vectors, but you had %d",
N-1, NV))
if (!is.numeric(vec))
stop(gettextf("'vec' must be numeric"))
## vectorfit finds the direction cosine. We rotate first axis to
## 'vec' which means that we make other axes orthogonal to 'vec'
## one by one
if (na.rm)
keep <- complete.cases(vec)
else
keep <- !logical(NROW(vec))
## Rotation loop
for(v in seq_len(NV)) {
for (k in (v+1):N) {
arrs <- vectorfit(x[keep,], vec[keep,v], permutations = 0)$arrows
rot <- arrs[c(v,k)]/sqrt(sum(arrs[c(v,k)]^2))
rot <- drop(rot)
## counterclockwise rotation matrix:
## [cos theta -sin theta]
## [sin theta cos theta]
rot <- rbind(rot, rev(rot))
rot[1,2] <- -rot[1,2]
## Rotation of points and species scores
x[, c(v,k)] <- x[, c(v,k)] %*% rot
if (!all(is.na(sp)))
sp[, c(v,k)] <- sp[, c(v,k)] %*% rot
}
}
## Two or more free axes are (optionally) rotated to PCs
if (N - NV > 1 && attr(object$points, "pc")) {
pc <- prcomp(x[,-seq_len(NV)])
x[,-seq_len(NV)] <- pc$x
if (!all(is.na(sp)))
sp[,-seq_len(NV)] <- sp[,-seq_len(NV)] %*% pc$rotation
}
## '[] <-' retains attributes
object$points[] <- x
object$species[] <- sp
attr(object$points, "pc") <- FALSE
object
}
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