Definitions of the simmap
namespace, as defined for the use in RNeXML
. The prefix nex:
refers to the NeXML schema.
term | definition
------------------- | -------------
simmap:reconstructions
| A container of one or more stochastic character map reconstructions, as a meta
child of a the nex:edge
element to which the contained stochastic character map reconstructions are being assigned.
simmap:reconstruction
| A single stochastic character map reconstruction for a given nex:edge
. Normally nested within a simmap:reconstructions
element.
simmap:char
| The id of a character trait, as defined by the nex:char
element with this value as its id
. This is a property of a simmap:reconstruction
.
simmap:stateChange
| A character state assignment to the given nex:edge
during a specified interval, as a property of a simmap:reconstruction
. Must have children simmap:order
, simmap:length
, and simmap:state
.
simmap:order
| The chronological order (from the root) in which the state is assigned to the edge. An edge that does not change states still has simmap:order
1. This is a property of a simmap:stateChange
.
simmap:length
| The duration for which the edge occupies the assigned state, in the same units as the nex:length
attribute defined on the nex:edge
being annotated. This is a property of a simmap:stateChange
.
simmap:state
| The id of a nex:state
of the nex:char
identified by the simmap:char
property of the simmap:reconstruction
. This is a property of a simmap:stateChange
.
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